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Celine's Dress Item ID# 450179 (Celine_Dress)

Item ID 450179 For Sale No
Identifier Celine_Dress Credit Price Not For Sale
Name Celine's Dress Type Armor
NPC Buy 0 Weight 50
NPC Sell 0 Weapon Level 0
Range 0 Defense 40
Slots 1 Refineable Yes
Attack 0 Min Equip Level 130
MATK 0 Max Equip Level None
Equip Locations Armor
Equip Upper None
Equippable Jobs None
Equip Gender Both (Male and Female)
Trade restriction None
Description The dress worn by Celine.
There are marks that look like old bloodstains.
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MATK +50
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Refine Level +7:
Decreases Variable Casting Time by 10%.
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Refine Level +9:
Increases Magical Damage with every element by 10%.
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Refine Level +11:
Decreases After Skill Delay by 10%.
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Refine Level +12:
Decreases After Skill Delay by additional 5%.
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When equipped with Evil Thread Glove:
MATK +10%
Perfect HIT +10%
Increases Magical Damage against enemies of every size by 15%.
Physical attacks have a random chance to increase magical damage against enemies of every race, except Players, by 15% for 10 seconds.
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When equipped with Celine's Ribbon:
For each Refine Level of Celine's Ribbon and Celine's Dress:
Increases Magical Damage with Holy, Shadow,Poison and Ghost element by 1%.

Total Refine Level of entire set at least +19:
MATK +15%

Total Refine Level of entire set at least +23:
Increases Magical Damage against enemies of every element by 20%.
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When equipped with Celine's Brooch:
For each Refine Level of Celine's Dress:
MATK +10

Refine Level of Celine's Dress is +9 or higher:
Decreases Variable Casting Time by 5%.

Refine Level of Celine's Dress is +11 or higher:
Increases Water, Wind, Earth, Magical Damage with Fire and Neutral element by 10%.

Refine Level of Celine's Dress is +13 or higher:
Indestructible in battle
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Type: Armor
Defense: 40
Weight: 50
Armor Level: 1
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Requirement:
Base Level 130
Item Use Script

1 .@r

2 =

3 getrefine();

4 bonus

5 bMatk,50;

6 if

7 (.@r

8 =7)

9 {

10 bonus

11 bVariableCastrate,-10;

12 if

13 (.@r

14 =9)

15 {

16 bonus2

17 bMagicAtkEle,Ele_All,10;

18 if

19 (.@r

20 =11)

21 {

22 bonus

23 bDelayrate,-10;

24 if

25 (.@r

26 =12)

27 {

28 bonus

29 bDelayrate,-5;

30 }

31 }

32 }

33 }

Equip Script None
Unequip Script None