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| Item ID | 450216 |
|
For Sale | No |
|---|---|---|---|---|
| Identifier | Twinhead_dragon_Mail_J | Credit Price | Not For Sale | |
| Name | Twinhead Dragon Mail | Type | Armor | |
| NPC Buy | 0 | Weight | 100 | |
| NPC Sell | 0 | Weapon Level | 0 | |
| Range | 0 | Defense | 100 | |
| Slots | 1 | Refineable | Yes | |
| Attack | 0 | Min Equip Level | 100 | |
| MATK | 0 | Max Equip Level | None | |
| Equip Locations | Armor | |||
| Equip Upper | None | |||
| Equippable Jobs | None | |||
| Equip Gender | Both (Male and Female) | |||
| Trade restriction | None | |||
| Description |
Armor containing the power of a two-headed dragon worshiped in an unknown land. In order to fulfill the wishes and revenge of his believers, he seeks blood and flesh sacrifices and unleashes his violence. _______________________ MaxHP +10%, MaxSP +10%. _______________________ For each Level of Dragon Breath - Water: MaxHP +4%, MaxSP +4%. Increases damage of Dragon Breath - Water by 10%. _______________________ For each Level of Dragon Training: Decreases After Skill Delay by 6%. _______________________ For each Level of Dragon Breath: Increases Ranged Physical Damage by 7%. Increases damage of Dragon Breath by 10%. _______________________ Refine Level +5: Decreases damage taken from monsters of Boss class by 5%. _______________________ Refine Level +7: Prevents knock-back effect. Indestructible in battle _______________________ Refine Level +10: DEF +300 Increases damage of Dragon Breath - Water an Dragon Breath by additional 50%. _______________________ Type: Armor Defense: 100 Weight: 100 Armor Level: 1 _______________________ Requirement: Base Level 100 |
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| Item Use Script |
1 .@r 2 = 3 getrefine(); 4 .@a 5 = 6 getskilllv("RK_DRAGONBREATH_WATER"); 7 .@b 8 = 9 getskilllv("RK_DRAGONBREATH"); 10 bonus 11 bMaxHPrate,10+(.@a*4); 12 bonus 13 bMaxSPrate,10+(.@a*4); 14 bonus2 15 bSkillAtk,"RK_DRAGONBREATH_WATER",10*.@a; 16 bonus 17 bDelayrate,-6*getskilllv("RK_DRAGONTRAINING"); 18 bonus 19 bLongAtkRate,7*.@b; 20 bonus2 21 bSkillAtk,"RK_DRAGONBREATH",10*.@b; 22 if 23 (.@r 24 =5) 25 bonus2 26 bSubClass,Class_Boss,5; 27 if 28 (.@r 29 =7) 30 { 31 bonus 32 bNoKnockback; 33 bonus 34 bUnbreakableArmor; 35 } 36 if 37 (.@r 38 =10) 39 { 40 bonus 41 bDef,300; 42 bonus2 43 bSkillAtk,"RK_DRAGONBREATH_WATER",50; 44 bonus2 45 bSkillAtk,"RK_DRAGONBREATH",50; 46 } |
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| Equip Script | None | |||
| Unequip Script | None | |||