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Gaebolg Armor Item ID# 450350 (Gaebolg_Armor)

Item ID 450350 For Sale No
Identifier Gaebolg_Armor Credit Price Not For Sale
Name Gaebolg Armor Type Armor
NPC Buy 0 Weight 240
NPC Sell 0 Weapon Level 0
Range 0 Defense 198
Slots 1 Refineable Yes
Attack 0 Min Equip Level 245
MATK 0 Max Equip Level None
Equip Locations Armor
Equip Upper None
Equippable Jobs None
Equip Gender Both (Male and Female)
Trade restriction None
Description An armor given to members of the Resistance.
_______________________
ATK +130
_______________________
For each 2 Refine Levels:
ATK +15, DEF +15.
_______________________
Refine Level +7:
Increases Physical Damage by 3%.
_______________________
Refine Level +9:
P.ATK +5.
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +10:
Increases Physical Damage by additional 5%.
_______________________
Refine Level +12:
Decreases After Skill Delay by 5%.
_______________________
When equipped with Gaebolg Manteau:
Increases Physical Damage against enemies of every element by 10%.
_______________________
When equipped with Gaebolg Manteau and Gaebolg Boots:
Increases Physical Damage against enemies of every race, except Players, by 10%.
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[Bonus by Grade]
[Grade D]: POW +3, CON +3, After Skill Delay -5%.
[Grade C]: ATK +3%, P.ATK +2.
[Grade B]: POW +4, CON +4, P.ATK +3.
[Grade A]: ATK +4%, P.ATK +5.
_______________________
Type: Armor
Defense: 198
Weight: 240
Armor Level: 2
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Requirement:
Base Level 245
Item Use Script

1 .@g

2 =

3 getenchantgrade();

4 .@r

5 =

6 getrefine();

7 bonus

8 bBaseAtk,130+15*(.@r/2);

9 bonus

10 bDef,15*(.@r/2);

11 if

12 (.@r

13 =7)

14 {

15 bonus

16 bLongAtkRate,3;

17 bonus

18 bShortAtkRate,3;

19 if

20 (.@r

21 =9)

22 {

23 bonus

24 bVariableCastrate,-10;

25 bonus

26 bPAtk,5;

27 if

28 (.@r

29 =10)

30 {

31 bonus

32 bLongAtkRate,5;

33 bonus

34 bShortAtkRate,5;

35 if

36 (.@r

37 =12)

38 {

39 bonus

40 bDelayrate,-5;

41 }

42 }

43 }

44 }

45 if

46 (.@g

47 =ENCHANTGRADE_D)

48 {

49 bonus

50 bDelayrate,-5;

51 bonus

52 bPow,3;

53 bonus

54 bCon,3;

55 if

56 (.@g

57 =ENCHANTGRADE_C)

58 {

59 bonus

60 bPAtk,2;

61 bonus

62 bAtkRate,3;

63 if

64 (.@g

65 =ENCHANTGRADE_B)

66 {

67 bonus

68 bPAtk,3;

69 bonus

70 bPow,4;

71 bonus

72 bCon,4;

73 if

74 (.@g

75 =ENCHANTGRADE_A)

76 {

77 bonus

78 bPAtk,5;

79 bonus

80 bAtkRate,4;

81 }

82 }

83 }

84 }

Equip Script None
Unequip Script None