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| Item ID | 450412 |
|
For Sale | No |
|---|---|---|---|---|
| Identifier | Yorscalp_Armor | Credit Price | Not For Sale | |
| Name | Yorscalp Armor | Type | Armor | |
| NPC Buy | 0 | Weight | 240 | |
| NPC Sell | 0 | Weapon Level | 0 | |
| Range | 0 | Defense | 198 | |
| Slots | 1 | Refineable | Yes | |
| Attack | 0 | Min Equip Level | 250 | |
| MATK | 0 | Max Equip Level | None | |
| Equip Locations | Armor | |||
| Equip Upper | None | |||
| Equippable Jobs | None | |||
| Equip Gender | Both (Male and Female) | |||
| Trade restriction | None | |||
| Description |
An armor amplified by the Serpent's Curse. _______________________ ATK +130. _______________________ For each 2 Refine Levels: ATK +20, DEF +20. _______________________ Refine Level +7: Increases Physical Damage by 5%. _______________________ Refine Level +9: P.ATK +5. Decreases Variable Casting Time by 10%. _______________________ Refine Level +10: Increases Physical Damage by additional 10%. _______________________ Refine Level +12: Decreases After Skill Delay by 5%. _______________________ When equipped with Yorscalp Manteau: Increases Physical Damage against enemies of every element by 15%. _______________________ When equipped with Yorscalp Boots: Increases Physical Damage against enemies of every race, except Players, by 15%. _______________________ [Bonus by Grade] [Grade D]: POW +5, CON +5, After Skill Delay -5%. [Grade C]: ATK +5%, P.ATK +3. [Grade B]: POW +5, CON +5, P.ATK +3. [Grade A]: ATK +5%, P.ATK +5. _______________________ Type: Armor Defense: 198 Weight: 240 Armor Level: 2 _______________________ Requirement: Base Level 250 |
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| Item Use Script |
1 .@g 2 = 3 getenchantgrade(); 4 .@r 5 = 6 getrefine(); 7 bonus 8 bBaseAtk,130+20*(.@r/2); 9 bonus 10 bDef,20*(.@r/2); 11 if 12 (.@r 13 =7) 14 { 15 bonus 16 bLongAtkRate,5; 17 bonus 18 bShortAtkRate,5; 19 if 20 (.@r 21 =9) 22 { 23 bonus 24 bVariableCastrate,-10; 25 bonus 26 bPAtk,5; 27 if 28 (.@r 29 =10) 30 { 31 bonus 32 bLongAtkRate,10; 33 bonus 34 bShortAtkRate,10; 35 if 36 (.@r 37 =12) 38 { 39 bonus 40 bDelayrate,-5; 41 } 42 } 43 } 44 } 45 if 46 (.@g 47 =ENCHANTGRADE_D) 48 { 49 bonus 50 bDelayrate,-5; 51 bonus 52 bPow,5; 53 bonus 54 bCon,5; 55 if 56 (.@g 57 =ENCHANTGRADE_C) 58 { 59 bonus 60 bPAtk,3; 61 bonus 62 bAtkRate,5; 63 if 64 (.@g 65 =ENCHANTGRADE_B) 66 { 67 bonus 68 bPAtk,3; 69 bonus 70 bPow,5; 71 bonus 72 bCon,5; 73 if 74 (.@g 75 =ENCHANTGRADE_A) 76 { 77 bonus 78 bPAtk,5; 79 bonus 80 bAtkRate,5; 81 } 82 } 83 } 84 } |
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| Equip Script | None | |||
| Unequip Script | None | |||