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Pursuiter Shoes Item ID# 470057 (Chaser_Shoes_)

Item ID 470057 For Sale No
Identifier Chaser_Shoes_ Credit Price Not For Sale
Name Pursuiter Shoes Type Armor
NPC Buy 0 Weight 40
NPC Sell 0 Weapon Level 0
Range 0 Defense 12
Slots 1 Refineable Yes
Attack 0 Min Equip Level 100
MATK 0 Max Equip Level None
Equip Locations Footgear
Equip Upper None
Equippable Jobs None
Equip Gender Both (Male and Female)
Trade restriction None
Description Signs first.
A momentary commotion.
Silence after.
_______________________
MDEF +10
MaxHP +3%, MaxSP +3%.
_______________________
Enables the use of Level 1 Teleport.
Decreases SP Consumption of Fatal Menace by 18.
_______________________
For each level of Escape skill:
Ignores physical defense of monsters of every race by 20%.
_______________________
For each level of Sword Mastery skill:
Increases damage of Fatal Menace by 10%.
_______________________
For each level of Fatal Menace skill:
Increases Physical Damage by 2%.
_______________________
When Level 10 Feint Bomb is learned:
Nullifies Weapon Size Penalty.
_______________________
For each level of Escape, Fatal Menace and Feint Bomb skill:
FLEE +4
_______________________
Refine Level +5:
Increases Attack Speed (decreases After Attack Delay by 5%).
MaxHP +7%, MaxSP +7%.
_______________________
Refine Level +7:
Increases Attack Speed (decreases After Attack Delay by additional 5%).
MaxHP +10%, MaxSP +10%.
_______________________
Type: Shoes
Defense: 12
Weight: 40
Armor Level: 1
_______________________
Requirement:
Base Level 100
Item Use Script

1 .@r

2 =

3 getrefine();

4 .@val

5 =

6 (getskilllv("SC_ESCAPE")+getskilllv("SC_FATALMENACE")+getskilllv("SC_FEINTBOMB"));

7 bonus

8 bMdef,10;

9 bonus

10 bMaxHPrate,3;

11 bonus

12 bMaxSPrate,3;

13 bonus

14 bFlee,.@val*4;

15 skill

16 "AL_TELEPORT",1;

17 bonus2

18 bSkillUseSP,"SC_FATALMENACE",18;

19 bonus2

20 bIgnoreDefRaceRate,RC_All,20*getskilllv("SC_ESCAPE");

21 bonus2

22 bSkillAtk,"SC_FATALMENACE",getskilllv("GN_TRAINING_SWORD");

23 bonus2

24 bAddRace,RC_All,2*getskilllv("SC_FATALMENACE");

25 if

26 (getskilllv("SC_FEINTBOMB")

27 ==

28 10)

29 {

30 bonus

31 bNoSizeFix;

32 }

33 if

34 (.@r

35 =5)

36 {

37 bonus

38 bAspdRate,5;

39 bonus

40 bMaxHPrate,7;

41 bonus

42 bMaxSPrate,7;

43 }

44 if

45 (.@r

46 =7)

47 {

48 bonus

49 bAspdRate,5;

50 bonus

51 bMaxHPrate,10;

52 bonus

53 bMaxSPrate,10;

54 }

Equip Script None
Unequip Script None