Please rotate your device to Portrait for the best experience.

Char: Online Login: Online Map: Online
Join to our Community

Boots of Good and Evil (Imperial Guard) Item ID# 470236 (FateSin_Boots_IG)

Item ID 470236 For Sale No
Identifier FateSin_Boots_IG Credit Price Not For Sale
Name Boots of Good and Evil (Imperial Guard) Type Armor
NPC Buy 0 Weight 60
NPC Sell 0 Weapon Level 0
Range 0 Defense 20
Slots 1 Refineable Yes
Attack 0 Min Equip Level 210
MATK 0 Max Equip Level None
Equip Locations Footgear
Equip Upper None
Equippable Jobs Crusader
Equip Gender Both (Male and Female)
Trade restriction None
Description A pair of boots which contain the power of good and evil.
_______________________
For each 2 Refine Levels:
MaxHP +1%, MaxSP +1%.
_______________________
Refine Level +7:
ATK +7%, MATK +7%
_______________________
Refine Level +9:
Increases Melee Physical and Magical Damage with Holy element by 10%.
_______________________
Refine Level +11:
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
[Bonus by Grade]
[Grade D]: RES +50, MRES +50.
[Grade C]: Damage against enemies of every size +10%.
[Grade B]: P.ATK +7, S.MATK +7.
[Grade A]: Fixed Casting Time -0.5 seconds.
_______________________
Type: Shoes
Defense: 20
Weight: 60
Armor Level: 2
_______________________
Requirement:
Base Level 210
Imperial Guard
Item Use Script

1 .@g

2 =

3 getenchantgrade();

4 .@r

5 =

6 getrefine();

7 bonus

8 bMaxHP,500;

9 bonus

10 bMaxSP,100;

11 bonus

12 bMaxHPrate,(.@r/2);

13 bonus

14 bMaxSPrate,(.@r/2);

15 if

16 (.@r

17 =7)

18 {

19 bonus

20 bAtkRate,7;

21 bonus

22 bMatkRate,7;

23 if

24 (.@r

25 =9)

26 {

27 bonus2

28 bMagicAtkEle,Ele_Holy,10;

29 if

30 (.@r

31 =11)

32 {

33 bonus

34 bFixedCast,-500;

35 }

36 }

37 }

38 if

39 (.@g

40 =ENCHANTGRADE_D)

41 {

42 bonus

43 bMRes,50;

44 bonus

45 bRes,50;

46 if

47 (.@g

48 =ENCHANTGRADE_C)

49 {

50 bonus2

51 bAddSize,Size_All,10;

52 bonus2

53 bMagicAddSize,Size_All,10;

54 if

55 (.@g

56 =ENCHANTGRADE_B)

57 {

58 bonus

59 bPAtk,7;

60 bonus

61 bSMatk,7;

62 if

63 (.@g

64 =ENCHANTGRADE_A)

65 {

66 bonus

67 bFixedCast,-500;

68 }

69 }

70 }

71 }

Equip Script None
Unequip Script None