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Yorscalp Boots Item ID# 470303 (Yorscalp_Boots)

Item ID 470303 For Sale No
Identifier Yorscalp_Boots Credit Price Not For Sale
Name Yorscalp Boots Type Armor
NPC Buy 0 Weight 200
NPC Sell 0 Weapon Level 0
Range 0 Defense 128
Slots 1 Refineable Yes
Attack 0 Min Equip Level 250
MATK 0 Max Equip Level None
Equip Locations Footgear
Equip Upper None
Equippable Jobs None
Equip Gender Both (Male and Female)
Trade restriction None
Description An pair of boots amplified by the snake's curse.
_______________________
MaxHP +10%, MaxSP +4%.
_______________________
For each 2 Refine Levels:
MaxSP +1%, DEF +15.
_______________________
Refine Level +7:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
Refine Level +9:
P.ATK +5.
Increases Physical Damage by 5%.
_______________________
Refine Level +10:
DEF +100, ATK +20.
_______________________
Refine Level +12:
Increases Physical Damage by additional 8%.
_______________________
When equipped with Yorscalp Armor:
Increases Physical Damage against enemies of every element by 15%.
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[Bonus by Grade]
[Grade D]: POW +2, CON +2, ATK +10.
[Grade C]: ATK +4%, P.ATK +4.
[Grade B]: Fixed Casting Time -1 second.
[Grade A]: ATK +5%, P.ATK +5.
_______________________
Type: Shoes
Defense: 128
Weight: 200
Armor Level: 2
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Requirement:
Base Level 250
Item Use Script

1 .@g

2 =

3 getenchantgrade();

4 .@r

5 =

6 getrefine();

7 bonus

8 bMaxHPrate,10;

9 bonus

10 bMaxSPrate,4+(.@r/2);

11 bonus

12 bDef,15*(.@r/2);

13 if

14 (.@r

15 =7)

16 {

17 bonus

18 bAspdRate,10;

19 if

20 (.@r

21 =9)

22 {

23 bonus

24 bLongAtkRate,5;

25 bonus

26 bShortAtkRate,5;

27 bonus

28 bPAtk,5;

29 if

30 (.@r

31 =10)

32 {

33 bonus

34 bBaseAtk,20;

35 bonus

36 bDef,100;

37 if

38 (.@r

39 =12)

40 {

41 bonus

42 bLongAtkRate,8;

43 bonus

44 bShortAtkRate,8;

45 }

46 }

47 }

48 }

49 if

50 (.@g

51 =ENCHANTGRADE_D)

52 {

53 bonus

54 bBaseAtk,10;

55 bonus

56 bPow,2;

57 bonus

58 bCon,2;

59 if

60 (.@g

61 =ENCHANTGRADE_C)

62 {

63 bonus

64 bPAtk,4;

65 bonus

66 bAtkRate,4;

67 if

68 (.@g

69 =ENCHANTGRADE_B)

70 {

71 bonus

72 bFixedCast,-1000;

73 if

74 (.@g

75 =ENCHANTGRADE_A)

76 {

77 bonus

78 bPAtk,5;

79 bonus

80 bAtkRate,5;

81 }

82 }

83 }

84 }

Equip Script None
Unequip Script None