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Yorscalp Shoes Item ID# 470304 (Yorscalp_Shoes)

Item ID 470304 For Sale No
Identifier Yorscalp_Shoes Credit Price Not For Sale
Name Yorscalp Shoes Type Armor
NPC Buy 0 Weight 100
NPC Sell 0 Weapon Level 0
Range 0 Defense 80
Slots 1 Refineable Yes
Attack 0 Min Equip Level 250
MATK 0 Max Equip Level None
Equip Locations Footgear
Equip Upper None
Equippable Jobs None
Equip Gender Both (Male and Female)
Trade restriction None
Description An pair of shoes amplified by the snake's curse.
_______________________
MaxHP +10%, MaxSP +4%.
_______________________
For each 2 Refine Levels:
MaxSP +1%, DEF +15.
_______________________
Refine Level +7:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
Refine Level +9:
S.MATK +5.
Increases Magical Damage with every element by 5%.
_______________________
Refine Level +10:
DEF +100, MATK +20.
_______________________
Refine Level +12:
Increases Magical Damage with every element by additional 8%.
_______________________
When equipped with Yorscalp Robe:
Increases Magical Damage against enemies of every element by 15%.
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[Bonus by Grade]
[Grade D]: SPL +2, CON +2, MATK +10.
[Grade C]: MATK +4%, S.MATK +4.
[Grade B]: Fixed Casting Time -1 second.
[Grade A]: MATK +5%, S.MATK +5.
_______________________
Type: Shoes
Defense: 80
Weight: 100
Armor Level: 2
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Requirement:
Base Level 250
Item Use Script

1 .@g

2 =

3 getenchantgrade();

4 .@r

5 =

6 getrefine();

7 bonus

8 bMaxHPrate,10;

9 bonus

10 bMaxSPrate,4+(.@r/2);

11 bonus

12 bDef,15*(.@r/2);

13 if

14 (.@r

15 =7)

16 {

17 bonus

18 bAspdRate,10;

19 if

20 (.@r

21 =9)

22 {

23 bonus2

24 bMagicAtkEle,Ele_All,5;

25 bonus

26 bSMatk,5;

27 if

28 (.@r

29 =10)

30 {

31 bonus

32 bMatk,20;

33 bonus

34 bDef,100;

35 if

36 (.@r

37 =12)

38 {

39 bonus2

40 bMagicAtkEle,Ele_All,8;

41 }

42 }

43 }

44 }

45 if

46 (.@g

47 =ENCHANTGRADE_D)

48 {

49 bonus

50 bMatk,10;

51 bonus

52 bSpl,2;

53 bonus

54 bCon,2;

55 if

56 (.@g

57 =ENCHANTGRADE_C)

58 {

59 bonus

60 bSMatk,4;

61 bonus

62 bMatkRate,4;

63 if

64 (.@g

65 =ENCHANTGRADE_B)

66 {

67 bonus

68 bFixedCast,-1000;

69 if

70 (.@g

71 =ENCHANTGRADE_A)

72 {

73 bonus

74 bSMatk,5;

75 bonus

76 bMatkRate,5;

77 }

78 }

79 }

80 }

Equip Script None
Unequip Script None