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Dimension World Hunting Boots Item ID# 470336 (Dimension_H_Boots)

Item ID 470336 For Sale No
Identifier Dimension_H_Boots Credit Price Not For Sale
Name Dimension World Hunting Boots Type Armor
NPC Buy 0 Weight 120
NPC Sell 0 Weapon Level 0
Range 0 Defense 100
Slots 1 Refineable Yes
Attack 0 Min Equip Level 260
MATK 0 Max Equip Level None
Equip Locations Footgear
Equip Upper None
Equippable Jobs None
Equip Gender Both (Male and Female)
Trade restriction Can't be dropped / Can't be traded with player / Can't be put in Cart / Can't be put in Guild Storage / Can't be attached in Mail / Can't be auctioned
Description A pair of combat boots imbued with magical power flowing from the dimensional boundary.
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POW +7, CON +7, MaxHP -10%.
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For each 2 Refine Levels:
Decreases Variable Casting Time by 1%.
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Refine Level +7:
Increases Attack Speed (decreases After Attack Delay by 10%).
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Refine Level +9:
P.ATK +5.
Increases Ranged Physical Damage by 10%.
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Refine Level +11:
Decreases Variable Casting Time by additional 5%.
Decreases Fixed Casting Time by 1 second.
Increases Ranged Physical Damage by additional 10%.
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When equipped with Soul Magic Ring:
Increases Physical Damage against enemies of every size and every element by 10%.
Increases Physical Damage against monsters in Devoured Geffenia by 20%.
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When equipped with Signet of Circulation: Summer:
P.ATK +7.
Increases Physical Damage against monsters in Devoured Geffenia by 15%.
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[Bonus by Grade]
[Grade D]: POW +5, CON +5, ATK +25.
[Grade C]: ATK +3%, P.ATK +3.
[Grade B]: ATK +5%, P.ATK +3.
[Grade A]: Ranged Physical Damage +15%, Physical Damage against monsters in Devoured Geffenia +15%.
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Type: Shoes
Defense: 100
Weight: 120
Armor Level: 2
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Requirement:
Base Level 260
Item Use Script

1 .@g

2 =

3 getenchantgrade();

4 .@r

5 =

6 getrefine();

7 bonus

8 bMaxHPrate,-10;

9 bonus

10 bPow,7;

11 bonus

12 bCon,7;

13 bonus

14 bVariableCastrate,-(.@r/2);

15 if

16 (.@r

17 =7)

18 {

19 bonus

20 bAspdRate,10;

21 if

22 (.@r

23 =9)

24 {

25 bonus

26 bLongAtkRate,10;

27 bonus

28 bPAtk,5;

29 if

30 (.@r

31 =11)

32 {

33 bonus

34 bLongAtkRate,10;

35 bonus

36 bFixedCast,-1000;

37 bonus

38 bVariableCastrate,-5;

39 }

40 }

41 }

42 if

43 (.@g

44 =ENCHANTGRADE_D)

45 {

46 bonus

47 bBaseAtk,25;

48 bonus

49 bPow,5;

50 bonus

51 bCon,5;

52 if

53 (.@g

54 =ENCHANTGRADE_C)

55 {

56 bonus

57 bPAtk,3;

58 bonus

59 bAtkRate,3;

60 if

61 (.@g

62 =ENCHANTGRADE_B)

63 {

64 bonus

65 bPAtk,3;

66 bonus

67 bAtkRate,5;

68 if

69 (.@g

70 =ENCHANTGRADE_A)

71 {

72 bonus

73 bLongAtkRate,15;

74 bonus2

75 bAddRace2,RC2_Encroached_Gephenia,15;

76 }

77 }

78 }

79 }

Equip Script None
Unequip Script None