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| Item ID | 480075 |
|
For Sale | No |
|---|---|---|---|---|
| Identifier | Baby_Boar_Bib | Credit Price | Not For Sale | |
| Name | Baby Boar Bib | Type | Armor | |
| NPC Buy | 0 | Weight | 10 | |
| NPC Sell | 0 | Weapon Level | 0 | |
| Range | 0 | Defense | 12 | |
| Slots | 0 | Refineable | Yes | |
| Attack | 0 | Min Equip Level | 100 | |
| MATK | 0 | Max Equip Level | None | |
| Equip Locations | Garment | |||
| Equip Upper | None | |||
| Equippable Jobs | None | |||
| Equip Gender | Both (Male and Female) | |||
| Trade restriction | None | |||
| Description |
A popular brand in the Kingdom of Rune-Midgard, it is often worn by children in Drum to protect their clothes from getting dirty while eating, but it is made roomy enough for adults and humans to wear as well. _______________________ MaxHP +5% _______________________ Decreases Variable Casting Time of Animal-type skills by 10%. Decreases damage taken from Players by 5%. _______________________ For each Level of Hiss: Increases Attack Speed (decreases After Attack Delay by 2%). _______________________ For each Level of Power of Flock: Increases Physical Damage against monsters of every size by 2%. Perfect HIT +4% _______________________ For each Level of Spirit of Savage: Increases damage of Animal-type skills by 15%. _______________________ When Level 1 Spirit of Life is learned: Decreases Lunatic Carrot Beat skill cooldown by 0.2 seconds. _______________________ Refine Level +5: MaxHP +5% Decreases Variable Casting Time of Animal-type skills by additional 20%. _______________________ Refine Level +7: MaxHP +10% Decreases Variable Casting Time of Animal-type skills by additional 20%. _______________________ Type: Garment Defense: 12 Weight: 10 Armor Level: 1 _______________________ Requirement: Base Level 100 |
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| Item Use Script |
1 .@r 2 = 3 getrefine(); 4 bonus 5 bMaxHPrate,5; 6 bonus2 7 bSubRace,RC_Player_Human,5; 8 bonus2 9 bVariableCastrate,"SU_PICKYPECK",-10; 10 bonus2 11 bVariableCastrate,"SU_SCAROFTAROU",-10; 12 bonus2 13 bVariableCastrate,"SU_LUNATICCARROTBEAT",-10; 14 bonus2 15 bVariableCastrate,"SU_SVG_SPIRIT",-10; 16 bonus2 17 bSkillAtk,"SU_PICKYPECK",15; 18 bonus2 19 bSkillAtk,"SU_SCAROFTAROU",15; 20 bonus2 21 bSkillAtk,"SU_LUNATICCARROTBEAT",15; 22 bonus2 23 bSkillAtk,"SU_SVG_SPIRIT",15; 24 bonus 25 bAspdRate,2*getskilllv("SU_HISS"); 26 bonus 27 bPerfectHitAddRate,4*getskilllv("SU_POWEROFFLOCK"); 28 bonus2 29 bAddSize,Size_All,2*getskilllv("SU_POWEROFFLOCK"); 30 bonus2 31 bSkillCooldown,"SU_LUNATICCARROTBEAT",200*getskilllv("SU_SPIRITOFLIFE"); 32 if 33 (.@r 34 =9) 35 { 36 bonus 37 bMaxHPrate,10; 38 bonus2 39 bVariableCastrate,"SU_PICKYPECK",-20; 40 bonus2 41 bVariableCastrate,"SU_SCAROFTAROU",-20; 42 bonus2 43 bVariableCastrate,"SU_LUNATICCARROTBEAT",-20; 44 bonus2 45 bVariableCastrate,"SU_SVG_SPIRIT",-20; 46 } 47 if 48 (.@r 49 =11) 50 { 51 bonus 52 bMaxHPrate,5; 53 bonus2 54 bVariableCastrate,"SU_PICKYPECK",-20; 55 bonus2 56 bVariableCastrate,"SU_SCAROFTAROU",-20; 57 bonus2 58 bVariableCastrate,"SU_LUNATICCARROTBEAT",-20; 59 bonus2 60 bVariableCastrate,"SU_SVG_SPIRIT",-20; 61 } |
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| Equip Script | None | |||
| Unequip Script | None | |||