Please rotate your device to Portrait for the best experience.
Every account created pushes the meter forward.
| Item ID | 480324 |
|
For Sale | No |
|---|---|---|---|---|
| Identifier | Thanatos_Sword_FA | Credit Price | Not For Sale | |
| Name | Magic Swordsman Thanatos's Sword-FA | Type | Armor | |
| NPC Buy | 0 | Weight | 50 | |
| NPC Sell | 0 | Weapon Level | 0 | |
| Range | 0 | Defense | 90 | |
| Slots | 1 | Refineable | Yes | |
| Attack | 0 | Min Equip Level | 210 | |
| MATK | 0 | Max Equip Level | None | |
| Equip Locations | Garment | |||
| Equip Upper | None | |||
| Equippable Jobs | None | |||
| Equip Gender | Both (Male and Female) | |||
| Trade restriction | None | |||
| Description |
A refined version of a magic sword said to have been wielded by a powerful magic swordsman of the past. The power within it has been amplified. _______________________ Base Level at least 250: P.ATK +8, S.MATK +8. _______________________ For each 2 Refine Levels: Increases Physical Damage by 3%. Increases Magical Damage with every element by 3%. _______________________ For each 4 Refine Levels: Increases Damage against enemies of Medium and Large size by 5%. _______________________ Refine Level +9: Ignores physical and magical defense of monsters of Dragon and Angel race by 7%. _______________________ Refine Level +11: Ignores physical and magical defense of monsters of Dragon and Angel race by additional 7%. _______________________ When equipped with Drooping Thanatos's Dolor-LT: Decreases Variable Casting Time by 10%. Refine Level of Drooping Thanatos's Dolor-LT is +7 or higher: Increases Damage against enemies of Holy and Shadow element by 20%. Refine Level of Drooping Thanatos's Dolor-LT is +9 or higher: Increases Damage against enemies of Dragon and Angel race by 15%. Refine Level of Drooping Thanatos's Dolor-LT is +11 or higher: Increases Damage against enemies of Medium and Large size by additional 15%. _______________________ When equipped with either Red Force Pendant-LT or Blue Mental Pendant-LT: ATK +50, MATK +50, P.ATK +3, S.MATK +3. Increases Damage against enemies of Medium and Large size by additional 15%. _______________________ [Bonus by Grade] [Grade D]: P.ATK +5, S.MATK +5. [Grade C]: Ignores physical and magical resistance of monsters of Dragon and Angel race +5%. [Grade B]: Ignores physical and magical resistance of monsters of Dragon and Angel race +5%. [Grade A]: Ignores physical and magical resistance of monsters of Dragon and Angel race +5%. _______________________ Type: Garment Defense: 90 Weight: 50 Armor Level: 2 _______________________ Requirement: Base Level 210 |
|||
| Item Use Script |
1 .@g 2 = 3 getenchantgrade(); 4 .@r 5 = 6 getrefine(); 7 if 8 (BaseLevel 9 =250) 10 { 11 bonus 12 bPAtk,8; 13 bonus 14 bSMatk,8; 15 } 16 if 17 (.@r 18 =9) 19 { 20 bonus2 21 bAddRace,RC_Angel,7; 22 bonus2 23 bMagicAddRace,RC_Angel,7; 24 bonus2 25 bAddRace,RC_Dragon,7; 26 bonus2 27 bMagicAddRace,RC_Dragon,7; 28 if 29 (.@r 30 =11) 31 { 32 bonus2 33 bAddRace,RC_Angel,7; 34 bonus2 35 bMagicAddRace,RC_Angel,7; 36 bonus2 37 bAddRace,RC_Dragon,7; 38 bonus2 39 bMagicAddRace,RC_Dragon,7; 40 } 41 } 42 if 43 (.@g 44 =ENCHANTGRADE_D) 45 { 46 bonus 47 bPAtk,5; 48 bonus 49 bSMatk,5; 50 if 51 (.@g 52 =ENCHANTGRADE_C) 53 { 54 bonus2 55 bIgnoreResRaceRate,RC_Angel,5; 56 bonus2 57 bIgnoreResRaceRate,RC_Dragon,5; 58 bonus2 59 bIgnoreMResRaceRate,RC_Angel,5; 60 bonus2 61 bIgnoreMResRaceRate,RC_Dragon,5; 62 if 63 (.@g 64 =ENCHANTGRADE_B) 65 { 66 bonus2 67 bIgnoreResRaceRate,RC_Angel,5; 68 bonus2 69 bIgnoreResRaceRate,RC_Dragon,5; 70 bonus2 71 bIgnoreMResRaceRate,RC_Angel,5; 72 bonus2 73 bIgnoreMResRaceRate,RC_Dragon,5; 74 if 75 (.@g 76 =ENCHANTGRADE_A) 77 { 78 bonus2 79 bIgnoreResRaceRate,RC_Angel,5; 80 bonus2 81 bIgnoreResRaceRate,RC_Dragon,5; 82 bonus2 83 bIgnoreMResRaceRate,RC_Angel,5; 84 bonus2 85 bIgnoreMResRaceRate,RC_Dragon,5; 86 } 87 } 88 } 89 } 90 bonus 91 bShortAtkRate,3*(.@r/2); 92 bonus 93 bLongAtkRate,3*(.@r/2); 94 bonus2 95 bMagicAtkEle,Ele_All,3*(.@r/2); 96 bonus2 97 bAddSize,Size_Medium,5*(.@r/4); 98 bonus2 99 bMagicAddSize,Size_Medium,5*(.@r/4); 100 bonus2 101 bAddSize,Size_Large,5*(.@r/4); 102 bonus2 103 bMagicAddSize,Size_Large,5*(.@r/4); |
|||
| Equip Script | None | |||
| Unequip Script | None | |||