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Yorscalp Manteau Item ID# 480495 (Yorscalp_Manteau)

Item ID 480495 For Sale No
Identifier Yorscalp_Manteau Credit Price Not For Sale
Name Yorscalp Manteau Type Armor
NPC Buy 0 Weight 160
NPC Sell 0 Weapon Level 0
Range 0 Defense 142
Slots 1 Refineable Yes
Attack 0 Min Equip Level 250
MATK 0 Max Equip Level None
Equip Locations Garment
Equip Upper None
Equippable Jobs None
Equip Gender Both (Male and Female)
Trade restriction None
Description An manteau amplified by the snake's curse.
_______________________
POW +5, CON +5.
_______________________
For each 2 Refine Levels:
ATK +1%, DEF +10.
_______________________
Refine Level +7:
Decreases After Skill Delay by 5%.
_______________________
Refine Level +9:
Increases Physical Damage by 10%.
_______________________
Refine Level +10:
P.ATK +3, ATK +50.
_______________________
Refine Level +12:
Decreases After Skill Delay by additional 5%.
_______________________
When equipped with Yorscalp Boots:
Increases Physical Damage against enemies of every race, except Players, by 15%.
_______________________
[Bonus by Grade]
[Grade D]: ATK +3%, P.ATK +3.
[Grade C]: P.ATK +5.
[Grade B]: ATK +3%, P.ATK +5.
[Grade A]: ATK +4%, P.ATK +7, After Skill Delay -5%.
_______________________
Type: Garment
Defense: 142
Weight: 160
Armor Level: 2
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Requirement:
Base Level 250
Item Use Script

1 .@g

2 =

3 getenchantgrade();

4 .@r

5 =

6 getrefine();

7 bonus

8 bPow,5;

9 bonus

10 bCon,5;

11 bonus

12 bAtkRate,(.@r/2);

13 bonus

14 bDef,15*(.@r/2);

15 if

16 (.@r

17 =7)

18 {

19 bonus

20 bDelayrate,-5;

21 if

22 (.@r

23 =9)

24 {

25 bonus

26 bLongAtkRate,10;

27 bonus

28 bShortAtkRate,10;

29 if

30 (.@r

31 =10)

32 {

33 bonus

34 bPAtk,3;

35 bonus

36 bBaseAtk,50;

37 if

38 (.@r

39 =12)

40 {

41 bonus

42 bDelayrate,-5;

43 }

44 }

45 }

46 }

47 if

48 (.@g

49 =ENCHANTGRADE_D)

50 {

51 bonus

52 bPAtk,3;

53 bonus

54 bAtkRate,3;

55 if

56 (.@g

57 =ENCHANTGRADE_C)

58 {

59 bonus

60 bPAtk,5;

61 if

62 (.@g

63 =ENCHANTGRADE_B)

64 {

65 bonus

66 bPAtk,5;

67 bonus

68 bAtkRate,3;

69 if

70 (.@g

71 =ENCHANTGRADE_A)

72 {

73 bonus

74 bDelayrate,-5;

75 bonus

76 bPAtk,7;

77 bonus

78 bAtkRate,4;

79 }

80 }

81 }

82 }

Equip Script None
Unequip Script None