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| Item ID | 490183 |
|
For Sale | No |
|---|---|---|---|---|
| Identifier | Military_Glove | Credit Price | Not For Sale | |
| Name | Military Glove | Type | Armor | |
| NPC Buy | 20 | Weight | 10 | |
| NPC Sell | 10 | Weapon Level | 0 | |
| Range | 0 | Defense | 0 | |
| Slots | 1 | Refineable | No | |
| Attack | 0 | Min Equip Level | 100 | |
| MATK | 0 | Max Equip Level | None | |
| Equip Locations | Accessory Left/Right | |||
| Equip Upper | None | |||
| Equippable Jobs | None | |||
| Equip Gender | Both (Male and Female) | |||
| Trade restriction | None | |||
| Description |
Gloves worn by soldiers on the battlefield. It has excellent shock resistance and cold protection, making it useful for activities in dangerous areas. _______________________ VIT +7 _______________________ Increases Physical Damage against monsters of every size by 10%. _______________________ For each 2 Base Level: Increases damage of Axe Tornado, Axe Boomerang and Power Swing by 1%. _______________________ When Level 5 FAW Silver Sniper is learned: Increases Physical Damage against monsters of every element by 10%. _______________________ When Level 5 FAW Magic Decoy is learned: When defeating monsters, there is a random chance that 2carat Diamond and 3carat Diamond will be dropped. _______________________ When Level 5 Axe Boomerang is learned: Increases Attack Speed (decreases After Attack Delay by 10%). Restores 100 HP and 10 SP when defeating monsters with physical attacks. _______________________ When Level 5 Magma Eruption is learned: Decreases After Skill Delay by 30%. _______________________ When equipped by Mechanic: When equipped with Grand Master: Increases Ranged Physical Damage by 25%. Decreases Variable Casting Time of Axe Boomerang by 3 seconds. _______________________ Type: Accessory Defense: 0 Weight: 0 Armor Level: 1 _______________________ Requirement: Base Level 100 |
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| Item Use Script |
1 bonus 2 bVit,7; 3 bonus2 4 bAddSize,Size_All,10; 5 bonus2 6 bSkillAtk,"NC_AXETORNADO",BaseLevel/2; 7 bonus2 8 bSkillAtk,"NC_AXEBOOMERANG",BaseLevel/2; 9 bonus2 10 bSkillAtk,"NC_POWERSWING",BaseLevel/2; 11 if 12 (getskilllv("NC_SILVERSNIPER") 13 == 14 5) 15 bonus2 16 bAddEle,Ele_All,10; 17 if 18 (getskilllv("NC_MAGICDECOY") 19 == 20 5) 21 { 22 bonus2 23 bAddMonsterDropItem,731,30; 24 bonus2 25 bAddMonsterDropItem,731,10; 26 } 27 if 28 (getskilllv("NC_AXEBOOMERANG") 29 == 30 5) 31 { 32 bonus 33 bAspdRate,10; 34 bonus 35 bHPGainValue,100; 36 bonus 37 bSPGainValue,10; 38 } 39 if 40 (getskilllv("NC_MAGMA_ERUPTION") 41 == 42 5) 43 bonus 44 bDelayrate,-30; |
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| Equip Script | None | |||
| Unequip Script | None | |||