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| Item ID | 510072 |
|
For Sale | No |
|---|---|---|---|---|
| Identifier | Blessed_Knife_LT | Credit Price | Not For Sale | |
| Name | Blessed Knife-LT | Type | Weapon - Dagger | |
| NPC Buy | 0 | Weight | 120 | |
| NPC Sell | 0 | Weapon Level | 5 | |
| Range | 1 | Defense | 0 | |
| Slots | 2 | Refineable | Yes | |
| Attack | 220 | Min Equip Level | 190 | |
| MATK | 0 | Max Equip Level | None | |
| Equip Locations | Main Hand | |||
| Equip Upper | None | |||
| Equippable Jobs | Novice / Super novice | |||
| Equip Gender | Both (Male and Female) | |||
| Trade restriction | None | |||
| Description |
An improved version of the knife said to have been used by brave heroes in the past. It is said that it can only be used by those who have received the angel's blessing. Resonates with Hero's Boots-LT. _______________________ ATK +5% _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ For each 2 Refine Levels: ATK +15 _______________________ For each 3 Refine Levels: Increases damage of Back Stab by 25%. _______________________ Refine Level +7: Increases Physical Damage against enemies of every element by 15%. Enables the use of Level 10 Fatal Menace. _______________________ Refine Level +9: Increases Attack Speed (decreases After Attack Delay by 10%). Increases damage of Fatal Menace by 15%. _______________________ Refine Level +11: Decreases After Skill Delay by 10%. Increases Melee Physical Damage by 20%. _______________________ When equipped with Hero's Boots-LT: ATK +10%, P.ATK +2. _______________________ [Bonus by Grade] [Grade D]: ATK +3% [Grade C]: Melee Physical Damage +15%. P.ATK +1 [Grade B]: POW +3, P.ATK +2. _______________________ Type: Dagger Attack: 220 Weight: 120 Weapon Level: 5 _______________________ Requirement: Base Level 190 Novice |
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| Item Use Script |
1 .@g 2 = 3 getenchantgrade(); 4 .@r 5 = 6 getrefine(); 7 bonus 8 bAtkRate,5; 9 bonus 10 bBaseAtk,15*(.@r/2); 11 bonus2 12 bSkillAtk,"RG_BACKSTAP",25*(.@r/3); 13 if 14 (BaseLevel 15 =210) 16 { 17 bonus 18 bPAtk,1; 19 bonus 20 bPow,2; 21 } 22 if 23 (.@r 24 =7) 25 { 26 skill 27 "SC_FATALMENACE",10; 28 bonus2 29 bAddEle,Ele_All,15; 30 if 31 (.@r 32 =9) 33 { 34 bonus 35 bAspdRate,10; 36 bonus2 37 bSkillAtk,"SC_FATALMENACE",15; 38 if 39 (.@r 40 =11) 41 { 42 bonus 43 bShortAtkRate,20; 44 bonus 45 bDelayrate,-10; 46 } 47 } 48 } 49 if 50 (.@g 51 =ENCHANTGRADE_D) 52 { 53 bonus 54 bAtkRate,3; 55 if 56 (.@g 57 =ENCHANTGRADE_C) 58 { 59 bonus 60 bShortAtkRate,15; 61 bonus 62 bPAtk,1; 63 if 64 (.@g 65 =ENCHANTGRADE_B) 66 { 67 bonus 68 bPAtk,2; 69 bonus 70 bPow,3; 71 } 72 } 73 } |
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| Equip Script | None | |||
| Unequip Script | None | |||