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Underworld Knife Item ID# 510091 (Underworld_Knife)

Item ID 510091 For Sale No
Identifier Underworld_Knife Credit Price Not For Sale
Name Underworld Knife Type Weapon - Dagger
NPC Buy 0 Weight 100
NPC Sell 0 Weapon Level 5
Range 1 Defense 0
Slots 2 Refineable Yes
Attack 180 Min Equip Level 215
MATK 0 Max Equip Level None
Equip Locations Main Hand
Equip Upper None
Equippable Jobs Hunter
Equip Gender Both (Male and Female)
Trade restriction None
Description A dagger with strong power crafted from hell.
_______________________
ATK +5%, CON +2
Increases damage of Flame Trap and Solid Trap by 5%.
_______________________
Refine Level +5:
Increases damage of Flame Trap and Solid Trap by additional 10%.
_______________________
Refine Level +7:
Increases Melee Physical Damage by 5%.
_______________________
Refine Level +9:
Increases damage of Flame Trap and Solid Trap by additional 10%.
_______________________
Refine Level +10:
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +11:
Increases damage of Flame Trap and Solid Trap by additional 5%.
Increases damage of Swift Trap and Deep Blind Trap by 15%.
_______________________
[Bonus by Grade]
[Grade D]: Melee Physical Damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
_______________________
Type: Dagger
Attack: 180
Weight: 100
Weapon Level: 5
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Requirement:
Base Level 215
Windhawk
Item Use Script

1 .@g

2 =

3 getenchantgrade();

4 .@r

5 =

6 getrefine();

7 bonus

8 bAtkRate,5;

9 bonus

10 bCon,2;

11 bonus2

12 bSkillAtk,"WH_SOLIDTRAP",5;

13 bonus2

14 bSkillAtk,"WH_FLAMETRAP",5;

15 if

16 (.@r

17 =5)

18 {

19 bonus2

20 bSkillAtk,"WH_SOLIDTRAP",10;

21 bonus2

22 bSkillAtk,"WH_FLAMETRAP",10;

23 if

24 (.@r

25 =7)

26 {

27 bonus

28 bShortAtkRate,5;

29 if

30 (.@r

31 =9)

32 {

33 bonus2

34 bSkillAtk,"WH_SOLIDTRAP",10;

35 bonus2

36 bSkillAtk,"WH_FLAMETRAP",10;

37 if

38 (.@r

39 =10)

40 {

41 bonus

42 bVariableCastrate,-10;

43 if

44 (.@r

45 =11)

46 {

47 bonus2

48 bSkillAtk,"WH_DEEPBLINDTRAP",15;

49 bonus2

50 bSkillAtk,"WH_SWIFTTRAP",15;

51 bonus2

52 bSkillAtk,"WH_SOLIDTRAP",5;

53 bonus2

54 bSkillAtk,"WH_FLAMETRAP",5;

55 }

56 }

57 }

58 }

59 }

60 if

61 (.@g

62 =ENCHANTGRADE_D)

63 {

64 bonus

65 bShortAtkRate,10;

66 if

67 (.@g

68 =ENCHANTGRADE_C)

69 {

70 bonus2

71 bAddSize,Size_All,10;

72 if

73 (.@g

74 =ENCHANTGRADE_B)

75 {

76 bonus2

77 bAddRace,RC_All,10;

78 if

79 (.@g

80 =ENCHANTGRADE_A)

81 {

82 bonus2

83 bAddEle,Ele_All,10;

84 }

85 }

86 }

87 }

Equip Script None
Unequip Script None