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| Item ID | 510091 |
|
For Sale | No |
|---|---|---|---|---|
| Identifier | Underworld_Knife | Credit Price | Not For Sale | |
| Name | Underworld Knife | Type | Weapon - Dagger | |
| NPC Buy | 0 | Weight | 100 | |
| NPC Sell | 0 | Weapon Level | 5 | |
| Range | 1 | Defense | 0 | |
| Slots | 2 | Refineable | Yes | |
| Attack | 180 | Min Equip Level | 215 | |
| MATK | 0 | Max Equip Level | None | |
| Equip Locations | Main Hand | |||
| Equip Upper | None | |||
| Equippable Jobs | Hunter | |||
| Equip Gender | Both (Male and Female) | |||
| Trade restriction | None | |||
| Description |
A dagger with strong power crafted from hell. _______________________ ATK +5%, CON +2 Increases damage of Flame Trap and Solid Trap by 5%. _______________________ Refine Level +5: Increases damage of Flame Trap and Solid Trap by additional 10%. _______________________ Refine Level +7: Increases Melee Physical Damage by 5%. _______________________ Refine Level +9: Increases damage of Flame Trap and Solid Trap by additional 10%. _______________________ Refine Level +10: Decreases Variable Casting Time by 10%. _______________________ Refine Level +11: Increases damage of Flame Trap and Solid Trap by additional 5%. Increases damage of Swift Trap and Deep Blind Trap by 15%. _______________________ [Bonus by Grade] [Grade D]: Melee Physical Damage +10%. [Grade C]: Physical Damage against enemies of every size +10%. [Grade B]: Physical Damage against enemies of every race +10%. [Grade A]: Physical Damage against enemies of every element +10%. _______________________ Type: Dagger Attack: 180 Weight: 100 Weapon Level: 5 _______________________ Requirement: Base Level 215 Windhawk |
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| Item Use Script |
1 .@g 2 = 3 getenchantgrade(); 4 .@r 5 = 6 getrefine(); 7 bonus 8 bAtkRate,5; 9 bonus 10 bCon,2; 11 bonus2 12 bSkillAtk,"WH_SOLIDTRAP",5; 13 bonus2 14 bSkillAtk,"WH_FLAMETRAP",5; 15 if 16 (.@r 17 =5) 18 { 19 bonus2 20 bSkillAtk,"WH_SOLIDTRAP",10; 21 bonus2 22 bSkillAtk,"WH_FLAMETRAP",10; 23 if 24 (.@r 25 =7) 26 { 27 bonus 28 bShortAtkRate,5; 29 if 30 (.@r 31 =9) 32 { 33 bonus2 34 bSkillAtk,"WH_SOLIDTRAP",10; 35 bonus2 36 bSkillAtk,"WH_FLAMETRAP",10; 37 if 38 (.@r 39 =10) 40 { 41 bonus 42 bVariableCastrate,-10; 43 if 44 (.@r 45 =11) 46 { 47 bonus2 48 bSkillAtk,"WH_DEEPBLINDTRAP",15; 49 bonus2 50 bSkillAtk,"WH_SWIFTTRAP",15; 51 bonus2 52 bSkillAtk,"WH_SOLIDTRAP",5; 53 bonus2 54 bSkillAtk,"WH_FLAMETRAP",5; 55 } 56 } 57 } 58 } 59 } 60 if 61 (.@g 62 =ENCHANTGRADE_D) 63 { 64 bonus 65 bShortAtkRate,10; 66 if 67 (.@g 68 =ENCHANTGRADE_C) 69 { 70 bonus2 71 bAddSize,Size_All,10; 72 if 73 (.@g 74 =ENCHANTGRADE_B) 75 { 76 bonus2 77 bAddRace,RC_All,10; 78 if 79 (.@g 80 =ENCHANTGRADE_A) 81 { 82 bonus2 83 bAddEle,Ele_All,10; 84 } 85 } 86 } 87 } |
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| Equip Script | None | |||
| Unequip Script | None | |||