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| Item ID | 520003 |
|
For Sale | No |
|---|---|---|---|---|
| Identifier | Scythe_Of_Ice_Flame | Credit Price | Not For Sale | |
| Name | Scythe of Ice Flame | Type | Weapon - One-Handed Axe | |
| NPC Buy | 20 | Weight | 400 | |
| NPC Sell | 10 | Weapon Level | 4 | |
| Range | 3 | Defense | 0 | |
| Slots | 1 | Refineable | Yes | |
| Attack | 360 | Min Equip Level | 130 | |
| MATK | 290 | Max Equip Level | None | |
| Equip Locations | Main Hand | |||
| Equip Upper | Third / Third Upper / Third Baby | |||
| Equippable Jobs | Blacksmith / Alchemist | |||
| Equip Gender | Both (Male and Female) | |||
| Trade restriction | None | |||
| Description |
An ominous tool created in ancient times from an evil star that fell from the heavens. The ice and fire that dwell within it manifest the power of the creation of the heavens and the earth, which has been described as a calamity even after eons of time. _______________________ Attack Range: 3 cells _______________________ MATK +290 STR +3, INT +5 _______________________ Increases resistance to Freezing and Burning status by 50%. Physical attacks have a certain chance to absorb 1% of the inflicted damage as HP. _______________________ For each Base Level: Increases damage of Mammonite by 10%. _______________________ For each Refine Level: MaxHP +2% Increases Physical Damage by 2%. Perfect HIT +2% _______________________ Refine Level +7: Physical attacks have a certain chance to absorb additional 1% of the inflicted damage as HP. Increases resistance to Freezing and Burning status by additional 25%. _______________________ Refine Level +9: Physical attacks have a certain chance to absorb additional 2% of the inflicted damage as HP. Increases resistance to Freezing and Burning status by additional 25%. _______________________ Refine Level +10: Nullifies Weapon Size Penalty. _______________________ Type: One-Handed Axe Attack: 360 Weight: 400 Weapon Level: 4 _______________________ Requirement: Base Level 130 3rd Merchant classes |
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| Item Use Script |
1 .@r 2 = 3 getrefine(); 4 bonus 5 bStr,3; 6 bonus 7 bInt,5; 8 bonus2 9 bResEff,Eff_Freeze,((.@r 10 =9)?10000:(.@r 11 =7?7500:5000)); 12 bonus2 13 bResEff,Eff_Burning,((.@r 14 =9)?10000:(.@r 15 =7?7500:5000)); 16 bonus2 17 bSkillAtk,"MC_MAMMONITE",BaseLevel*10; 18 bonus2 19 bHPDrainRate,1000,((.@r 20 =9)?4:(.@r 21 =7?2:1)); 22 bonus 23 bMaxHPrate,2*.@r; 24 bonus 25 bAtkRate,2*.@r; 26 bonus 27 bPerfectHitAddRate,2*.@r; 28 if 29 (.@r 30 =10) 31 bonus 32 bNoSizeFix; |
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| Equip Script | None | |||
| Unequip Script | None | |||