Please rotate your device to Portrait for the best experience.

Char: Online Login: Online Map: Online
Join to our Community

Illusion Gelerdria Item ID# 530015 (Gelerdria_IL)

Item ID 530015 For Sale No
Identifier Gelerdria_IL Credit Price Not For Sale
Name Illusion Gelerdria Type Weapon - One-Handed Spear
NPC Buy 0 Weight 200
NPC Sell 0 Weapon Level 4
Range 3 Defense 0
Slots 2 Refineable Yes
Attack 170 Min Equip Level 120
MATK 0 Max Equip Level None
Equip Locations Main Hand
Equip Upper Third / Third Upper / Third Baby
Equippable Jobs Crusader
Equip Gender Both (Male and Female)
Trade restriction None
Description It is said that metabolic activity is activated when worn as a large one-handed spear that contains the energy of the earth.
_______________________
MaxHP +10%
Critical +15
_______________________
For each 3 Refine Levels:
ATK +20
Increases Attack Speed (decreases After Attack Delay by 2%).
_______________________
Refine Level +7:
Increases damage of Cannon Spear by 15%.
Increases Critical Damage by 30%.
_______________________
Refine Level +9:
Increases damage of Banishing Point by 25%.
Increases Ranged Physical Damage by 15%.
_______________________
Refine Level +11:
Increases damage of Cannon Spear and Banishing Point by additional 15%.
_______________________
When equipped with Illusion Hot-Blooded Headband:
When using Shield skills:
Increases damage of Cannon Spear and Banishing Point by 25% for 60 seconds.

Refine Level of Illusion Gelerdria and Illusion Hot-Blooded Headband is +7 or higher:
Increases Ranged Physical Damage by 15%.

Total Refine Level of entire set at least +18:
Increases Physical Damage against monsters of every race by 15%.

Total Refine Level of entire set at least +22:
Increases damage of Cannon Spear and Banishing Point by additional% by twice the sum of refine level.
_______________________
Type: One-Handed Spear
Attack: 170
Weight: 200
Weapon Level: 4
_______________________
Requirement:
Base Level 120
Royal Guard classes
Item Use Script

1 .@r

2 =

3 getrefine();

4 bonus

5 bCritical,15;

6 bonus

7 bMaxHPrate,10;

8 bonus

9 bAspdRate,2*(.@r/3);

10 bonus

11 bBaseAtk,20*(.@r/3);

12 if

13 (.@r

14 =7)

15 {

16 bonus

17 bCritAtkRate,30;

18 bonus2

19 bSkillAtk,"LG_CANNONSPEAR",25;

20 if

21 (.@r

22 =9)

23 {

24 bonus

25 bLongAtkRate,15;

26 bonus2

27 bSkillAtk,"LG_BANISHINGPOINT",25;

28 if

29 (.@r

30 =11)

31 {

32 bonus2

33 bSkillAtk,"LG_BANISHINGPOINT",20;

34 bonus2

35 bSkillAtk,"LG_CANNONSPEAR",20;

36 }

37 }

38 }

Equip Script None
Unequip Script None