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Paradise Sorcerer Spell Book Item ID# 540032 (3Para_Book2_SO)

Item ID 540032 For Sale No
Identifier 3Para_Book2_SO Credit Price Not For Sale
Name Paradise Sorcerer Spell Book Type Weapon - Book
NPC Buy 0 Weight
NPC Sell 0 Weapon Level 4
Range 1 Defense 0
Slots 0 Refineable No
Attack 150 Min Equip Level 100
MATK 180 Max Equip Level None
Equip Locations Main Hand
Equip Upper Third / Third Upper / Third Baby
Equippable Jobs Sage
Equip Gender Both (Male and Female)
Trade restriction Can't be dropped / Can't be traded with player / Can't be put in Cart / Can't be put in Storage / Can't be put in Guild Storage / Can't be attached in Mail / Can't be auctioned
Description A high-quality book made by the Paradise Group.
_______________________
MATK +180
MATK +5%
_______________________
For each Level of Auto Spell:
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
Base Level at least 105:
Increases Magical Damage with Water, Wind, Earth and Fire element by 10%.
Increases damage of Psychic Wave, Diamond Dust, Earth Grave and Varetyr Spear by 25%.
_______________________
Base Level at least 110:
Increases Magical Damage with Water, Wind, Earth and Fire element by additional 15%.
Increases Magical Damage against enemies of every size by 15%.
_______________________
Base Level at least 115:
Increases damage of Psychic Wave, Diamond Dust, Earth Grave and Varetyr Spear by additional 15%.
_______________________
Type: Book
Attack: 150
Weight: 0
Weapon Level: 4
Refineable: No
_______________________
Requirement:
Base Level 100
Sorcerer
Item Use Script

1 .@l

2 =

3 BaseLevel;

4 .@a

5 =

6 getskilllv("SA_AUTOSPELL");

7 bonus

8 bMatkRate,5;

9 bonus

10 bAspdRate,.@a;

11 if

12 (.@l

13 =105)

14 {

15 bonus2

16 bMagicAtkEle,Ele_Water,10;

17 bonus2

18 bMagicAtkEle,Ele_Wind,10;

19 bonus2

20 bMagicAtkEle,Ele_Earth,10;

21 bonus2

22 bMagicAtkEle,Ele_Fire,10;

23 bonus2

24 bSkillAtk,"MG_FIREBOLT",25;

25 bonus2

26 bSkillAtk,"MG_COLDBOLT",25;

27 bonus2

28 bSkillAtk,"MG_LIGHTNINGBOLT",25;

29 bonus2

30 bSkillAtk,"WZ_EARTHSPIKE",25;

31 bonus2

32 bSkillAtk,"WZ_HEAVENDRIVE",25;

33 if

34 (.@l

35 =110)

36 {

37 bonus2

38 bMagicAtkEle,Ele_Water,15;

39 bonus2

40 bMagicAtkEle,Ele_Wind,15;

41 bonus2

42 bMagicAtkEle,Ele_Earth,15;

43 bonus2

44 bMagicAtkEle,Ele_Fire,15;

45 bonus2

46 bMagicAddSize,Size_All,15;

47 if

48 (.@l

49 =115)

50 {

51 bonus2

52 bSkillAtk,"MG_FIREBOLT",15;

53 bonus2

54 bSkillAtk,"MG_COLDBOLT",15;

55 bonus2

56 bSkillAtk,"MG_LIGHTNINGBOLT",15;

57 bonus2

58 bSkillAtk,"WZ_EARTHSPIKE",15;

59 bonus2

60 bSkillAtk,"WZ_HEAVENDRIVE",15;

61 }

62 }

63 }

Equip Script None
Unequip Script None