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Blessed Bible Item ID# 540060 (Blessed_Bible)

Item ID 540060 For Sale No
Identifier Blessed_Bible Credit Price Not For Sale
Name Blessed Bible Type Weapon - Book
NPC Buy 0 Weight 80
NPC Sell 0 Weapon Level 5
Range 1 Defense 0
Slots 2 Refineable Yes
Attack 60 Min Equip Level 215
MATK 220 Max Equip Level None
Equip Locations Main Hand
Equip Upper None
Equippable Jobs Sage
Equip Gender Both (Male and Female)
Trade restriction None
Description A bible blessed by the priests.
_______________________
Indestructible in battle
_______________________
MATK +220
MATK +5%, SPL +2
Increases damage of Diamond Storm by 5%.
_______________________
Refine Level +5:
Increases damage of Diamond Storm by additional 10%.
_______________________
Refine Level +7:
Increases Magical Damage with Water and Earth element by 5%.
_______________________
Refine Level +9:
Increases damage of Diamond Storm by additional 10%.
_______________________
Refine Level +10:
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +11:
Increases damage of Diamond Storm by additional 5%.
Increases damage of Terra Drive by 15%.
_______________________
[Bonus by Grade]
[Grade D]: Magical Damage with Water and Earth element +10%.
[Grade C]: Magical Damage against enemies of every size +10%.
[Grade B]: Magical Damage against enemies of every race +10%.
[Grade A]: Magical Damage against enemies of every element +10%.
_______________________
Type: Book
Attack: 60
Weight: 80
Weapon Level: 5
_______________________
Requirement:
Base Level 215
Elemental Master
Item Use Script

1 .@g

2 =

3 getenchantgrade();

4 .@r

5 =

6 getrefine();

7 bonus

8 bUnbreakableWeapon;

9 bonus

10 bMatkRate,5;

11 bonus

12 bSpl,2;

13 bonus2

14 bSkillAtk,"EM_DIAMOND_STORM",5;

15 if

16 (.@r

17 =5)

18 {

19 bonus2

20 bSkillAtk,"EM_DIAMOND_STORM",10;

21 if

22 (.@r

23 =7)

24 {

25 bonus2

26 bMagicAtkEle,Ele_Earth,5;

27 bonus2

28 bMagicAtkEle,Ele_Water,5;

29 if

30 (.@r

31 =9)

32 {

33 bonus2

34 bSkillAtk,"EM_DIAMOND_STORM",10;

35 if

36 (.@r

37 =10)

38 {

39 bonus

40 bVariableCastrate,-10;

41 if

42 (.@r

43 =11)

44 {

45 bonus2

46 bSkillAtk,"EM_TERRA_DRIVE",15;

47 bonus2

48 bSkillAtk,"EM_DIAMOND_STORM",5;

49 }

50 }

51 }

52 }

53 }

54 if

55 (.@g

56 =ENCHANTGRADE_D)

57 {

58 bonus2

59 bMagicAtkEle,Ele_Earth,10;

60 bonus2

61 bMagicAtkEle,Ele_Water,10;

62 if

63 (.@g

64 =ENCHANTGRADE_C)

65 {

66 bonus2

67 bMagicAddSize,Size_All,10;

68 if

69 (.@g

70 =ENCHANTGRADE_B)

71 {

72 bonus2

73 bMagicAddRace,RC_All,10;

74 if

75 (.@g

76 =ENCHANTGRADE_A)

77 {

78 bonus2

79 bMagicAddEle,Ele_All,10;

80 }

81 }

82 }

83 }

Equip Script None
Unequip Script None