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Furious Master Spellbook Item ID# 540090 (MasterSpellBook_Furious)

Item ID 540090 For Sale No
Identifier MasterSpellBook_Furious Credit Price Not For Sale
Name Furious Master Spellbook Type Weapon - Book
NPC Buy 0 Weight 100
NPC Sell 0 Weapon Level 5
Range 1 Defense 0
Slots 2 Refineable Yes
Attack 100 Min Equip Level 205
MATK 190 Max Equip Level None
Equip Locations Main Hand
Equip Upper None
Equippable Jobs Sage
Equip Gender Both (Male and Female)
Trade restriction None
Description A master spellbook imbued with the power of rage.
_______________________
MATK +190
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Increases damage of Conflagration by 10%.
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Base Level at least 210:
MATK +4%, MATK +40.
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Base Level at least 220:
Increases damage of Lightning Land by 15%.
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Base Level at least 230:
Increases Magical Damage against enemies of every size by 10%.
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Refine Level +7:
Increases Magical Damage with Fire, Wind and Poison element by 10%.
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Refine Level +9:
Increases damage of Venom Swamp by 10%.
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Refine Level +10:
Decreases Variable Casting Time by 10%.
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Refine Level +11:
Increases damage of Conflagration and Lightning Land by additional 10%.
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When equipped with Furious Boots:
Increases damage of Venom Swamp by (the sum of refine level)% additionally.
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[Bonus by Grade]
[Grade D]: Magical Damage with Fire, Wind and Poison element +10%.
[Grade C]: Damage of Lightning Land +10%.
[Grade B]: Damage of Conflagration +10%.
[Grade A]: MATK +3%, S.MATK +3 per 2 Refine Levels.
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Type: Book
Attack: 100
Weight: 100
Weapon Level: 5
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Requirement:
Base Level 205
Elemental Master
Item Use Script

1 .@g

2 =

3 getenchantgrade();

4 .@r

5 =

6 getrefine();

7 bonus2

8 bSkillAtk,"EM_CONFLAGRATION",15;

9 if

10 (BaseLevel

11 =210)

12 {

13 bonus

14 bMatkRate,4;

15 bonus

16 bMatk,40;

17 }

18 if

19 (BaseLevel

20 =220)

21 {

22 bonus2

23 bSkillAtk,"EM_LIGHTNING_LAND",15;

24 }

25 if

26 (BaseLevel

27 =230)

28 {

29 bonus2

30 bMagicAddSize,Size_All,10;

31 }

32 if

33 (.@r

34 =7)

35 {

36 bonus2

37 bMagicAtkEle,Ele_Poison,10;

38 bonus2

39 bMagicAtkEle,Ele_Fire,10;

40 bonus2

41 bMagicAtkEle,Ele_Wind,10;

42 if

43 (.@r

44 =9)

45 {

46 bonus2

47 bSkillAtk,"EM_VENOM_SWAMP",10;

48 if

49 (.@r

50 =10)

51 {

52 bonus

53 bVariableCastrate,-10;

54 if

55 (.@r

56 =11)

57 {

58 bonus2

59 bSkillAtk,"EM_CONFLAGRATION",10;

60 bonus2

61 bSkillAtk,"EM_LIGHTNING_LAND",10;

62 }

63 }

64 }

65 }

66 if

67 (.@g

68 =ENCHANTGRADE_D)

69 {

70 bonus2

71 bMagicAtkEle,Ele_Poison,10;

72 bonus2

73 bMagicAtkEle,Ele_Fire,10;

74 bonus2

75 bMagicAtkEle,Ele_Wind,10;

76 if

77 (.@g

78 =ENCHANTGRADE_C)

79 {

80 bonus2

81 bSkillAtk,"EM_LIGHTNING_LAND",10;

82 if

83 (.@g

84 =ENCHANTGRADE_B)

85 {

86 bonus2

87 bSkillAtk,"EM_CONFLAGRATION",10;

88 if

89 (.@g

90 =ENCHANTGRADE_A)

91 {

92 bonus

93 bSMatk,3*(.@r/2);

94 bonus

95 bMatkRate,3*(.@r/2);

96 }

97 }

98 }

99 }

Equip Script None
Unequip Script None