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| Item ID | 550030 |
|
For Sale | No |
|---|---|---|---|---|
| Identifier | Thorn_Staff_IL | Credit Price | Not For Sale | |
| Name | Illusion Thorn Staff of Darkness | Type | Weapon - Staff | |
| NPC Buy | 0 | Weight | 120 | |
| NPC Sell | 0 | Weapon Level | 4 | |
| Range | 1 | Defense | 0 | |
| Slots | 2 | Refineable | Yes | |
| Attack | 60 | Min Equip Level | 120 | |
| MATK | 180 | Max Equip Level | None | |
| Equip Locations | Main Hand | |||
| Equip Upper | None | |||
| Equippable Jobs | Mage / Acolyte / Priest / Wizard / Monk / Sage / Soul Linker | |||
| Equip Gender | Both (Male and Female) | |||
| Trade restriction | None | |||
| Description |
It is a staff surrounded by thorn vines and has a strong magical meaning. _______________________ Indestructible in battle _______________________ MATK +180 INT +3 DEX +3 _______________________ For each Refine Level: Ignores magical defense of enemies of monsters of every race, except Players, by 3%. _______________________ For each 2 Refine Levels: Decreases After Skill Delay by 3%. _______________________ Refine Level +7: MATK +7% Decreases Variable Casting Time by 7%. _______________________ Refine Level +9: Increases Magical Damage against enemies of Holy element and monsters of Angel race by 20%. _______________________ Refine Level +11: Increases Magical Damage with Poison, Shadow, Undead and Ghost element by 15%. _______________________ When equipped with Illusion Morpheus's Hood: MATK +20 Refine Level of Illusion Thorny Staff of Darkness and Illusion Morpheus's Hood is +7 or higher: Increases Magical Damage against enemies of every element by 10%. Total Refine Level of entire set at least +18: Increases Magical Damage against enemies of Shadow element and monsters of Demon race by 20%. Total Refine Level of entire set at least +22: Increases Magical Damage against enemies of every size by 15%. Decreases Fixed Casting Time by 0.5 seconds. _______________________ Type: One-Handed Staff Attack: 60 Element:Shadow Weight: 120 Weapon Level: 4 _______________________ Requirement: Base Level 120 Wizard, Acolyte and Soul Linker classes |
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| Item Use Script |
1 .@r 2 = 3 getrefine(); 4 bonus 5 bAtkEle,Ele_Dark; 6 bonus 7 bUnbreakableWeapon; 8 bonus 9 bInt,3; 10 bonus 11 bDex,3; 12 bonus2 13 bIgnoreMdefRaceRate,RC_All,3*.@r; 14 bonus2 15 bIgnoreMdefRaceRate,RC_Player_Human,-3*.@r; 16 bonus2 17 bIgnoreMdefRaceRate,RC_Player_Doram,-3*.@r; 18 bonus 19 bDelayrate,-3*(.@r/2); 20 if 21 (.@r 22 =7) 23 { 24 bonus 25 bVariableCastrate,-7; 26 bonus 27 bMatkRate,7; 28 if 29 (.@r 30 =9) 31 { 32 bonus2 33 bMagicAddRace,RC_Angel,20; 34 bonus2 35 bMagicAddEle,Ele_Holy,20; 36 if 37 (.@r 38 =11) 39 { 40 bonus2 41 bMagicAtkEle,Ele_Ghost,15; 42 bonus2 43 bMagicAtkEle,Ele_Undead,15; 44 bonus2 45 bMagicAtkEle,Ele_Poison,15; 46 bonus2 47 bMagicAtkEle,Ele_Dark,15; 48 } 49 } 50 } |
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| Equip Script | None | |||
| Unequip Script | None | |||