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Illusion Thorn Staff of Darkness Item ID# 550030 (Thorn_Staff_IL)

Item ID 550030 For Sale No
Identifier Thorn_Staff_IL Credit Price Not For Sale
Name Illusion Thorn Staff of Darkness Type Weapon - Staff
NPC Buy 0 Weight 120
NPC Sell 0 Weapon Level 4
Range 1 Defense 0
Slots 2 Refineable Yes
Attack 60 Min Equip Level 120
MATK 180 Max Equip Level None
Equip Locations Main Hand
Equip Upper None
Equippable Jobs Mage / Acolyte / Priest / Wizard / Monk / Sage / Soul Linker
Equip Gender Both (Male and Female)
Trade restriction None
Description It is a staff surrounded by thorn vines and has a strong magical meaning.
_______________________
Indestructible in battle
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MATK +180
INT +3
DEX +3
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For each Refine Level:
Ignores magical defense of enemies of monsters of every race, except Players, by 3%.
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For each 2 Refine Levels:
Decreases After Skill Delay by 3%.
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Refine Level +7:
MATK +7%
Decreases Variable Casting Time by 7%.
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Refine Level +9:
Increases Magical Damage against enemies of Holy element and monsters of Angel race by 20%.
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Refine Level +11:
Increases Magical Damage with Poison, Shadow, Undead and Ghost element by 15%.
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When equipped with Illusion Morpheus's Hood:
MATK +20

Refine Level of Illusion Thorny Staff of Darkness and Illusion Morpheus's Hood is +7 or higher:
Increases Magical Damage against enemies of every element by 10%.

Total Refine Level of entire set at least +18:
Increases Magical Damage against enemies of Shadow element and monsters of Demon race by 20%.

Total Refine Level of entire set at least +22:
Increases Magical Damage against enemies of every size by 15%.
Decreases Fixed Casting Time by 0.5 seconds.
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Type: One-Handed Staff
Attack: 60
Element:Shadow
Weight: 120
Weapon Level: 4
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Requirement:
Base Level 120
Wizard, Acolyte and Soul Linker classes
Item Use Script

1 .@r

2 =

3 getrefine();

4 bonus

5 bAtkEle,Ele_Dark;

6 bonus

7 bUnbreakableWeapon;

8 bonus

9 bInt,3;

10 bonus

11 bDex,3;

12 bonus2

13 bIgnoreMdefRaceRate,RC_All,3*.@r;

14 bonus2

15 bIgnoreMdefRaceRate,RC_Player_Human,-3*.@r;

16 bonus2

17 bIgnoreMdefRaceRate,RC_Player_Doram,-3*.@r;

18 bonus

19 bDelayrate,-3*(.@r/2);

20 if

21 (.@r

22 =7)

23 {

24 bonus

25 bVariableCastrate,-7;

26 bonus

27 bMatkRate,7;

28 if

29 (.@r

30 =9)

31 {

32 bonus2

33 bMagicAddRace,RC_Angel,20;

34 bonus2

35 bMagicAddEle,Ele_Holy,20;

36 if

37 (.@r

38 =11)

39 {

40 bonus2

41 bMagicAtkEle,Ele_Ghost,15;

42 bonus2

43 bMagicAtkEle,Ele_Undead,15;

44 bonus2

45 bMagicAtkEle,Ele_Poison,15;

46 bonus2

47 bMagicAtkEle,Ele_Dark,15;

48 }

49 }

50 }

Equip Script None
Unequip Script None