Please rotate your device to Portrait for the best experience.

Char: Online Login: Online Map: Online
Join to our Community

Paradise Super Novice Wand Item ID# 550044 (3Para_Wand_NV)

Item ID 550044 For Sale No
Identifier 3Para_Wand_NV Credit Price Not For Sale
Name Paradise Super Novice Wand Type Weapon - Staff
NPC Buy 0 Weight
NPC Sell 0 Weapon Level 4
Range 1 Defense 0
Slots 0 Refineable No
Attack 100 Min Equip Level 100
MATK 180 Max Equip Level None
Equip Locations Main Hand
Equip Upper None
Equippable Jobs Novice / Super novice
Equip Gender Both (Male and Female)
Trade restriction Can't be dropped / Can't be traded with player / Can't be put in Cart / Can't be put in Storage / Can't be put in Guild Storage / Can't be attached in Mail / Can't be auctioned
Description A high-quality one-handed staff made by the Paradise Group.
_______________________
MATK +180
MATK +5%
_______________________
Indestructible in battle
_______________________
For each Level of Increase SP Recovery:
Decreases Variable Casting Time by 1%.
_______________________
Base Level at least 105:
Increases Magical Damage with Water, Wind, Earth and Fire element by 10%.
Increases damage of Fire Bolt, Cold Bolt, Lightning Bolt and Heaven's Drive by 25%.
_______________________
Base Level at least 110:
Increases Magical Damage with Water, Wind, Earth and Fire element by additional 10%.
Increases Magical Damage against enemies of every size by 15%.
_______________________
Base Level at least 115:
Increases damage of Fire Bolt, Cold Bolt, Lightning Bolt and Heaven's Drive by additional 15%.
_______________________
Type: One-Handed Staff
Attack: 100
Weight: 0
Weapon Level: 4
Refineable: No
_______________________
Requirement:
Base Level 100
Super Novice classes
Item Use Script

1 .@l

2 =

3 BaseLevel;

4 .@a

5 =

6 getskilllv("MG_SRECOVERY");

7 bonus

8 bMatkRate,5;

9 bonus

10 bUnbreakableWeapon;

11 bonus

12 bVariableCastrate,-1*.@a;

13 if

14 (.@l

15 =105)

16 {

17 bonus2

18 bMagicAtkEle,Ele_Water,10;

19 bonus2

20 bMagicAtkEle,Ele_Wind,10;

21 bonus2

22 bMagicAtkEle,Ele_Earth,10;

23 bonus2

24 bMagicAtkEle,Ele_Fire,10;

25 bonus2

26 bSkillAtk,"MG_FIREBOLT",25;

27 bonus2

28 bSkillAtk,"MG_COLDBOLT",25;

29 bonus2

30 bSkillAtk,"MG_LIGHTNINGBOLT",25;

31 bonus2

32 bSkillAtk,"MG_FIREBALL",25;

33 bonus2

34 bSkillAtk,"WZ_HEAVENDRIVE",25;

35 if

36 (.@l

37 =110)

38 {

39 bonus2

40 bMagicAtkEle,Ele_Water,10;

41 bonus2

42 bMagicAtkEle,Ele_Wind,10;

43 bonus2

44 bMagicAtkEle,Ele_Earth,10;

45 bonus2

46 bMagicAtkEle,Ele_Fire,10;

47 bonus2

48 bMagicAddSize,Size_All,15;

49 if

50 (.@l

51 =115)

52 {

53 bonus2

54 bSkillAtk,"MG_FIREBOLT",15;

55 bonus2

56 bSkillAtk,"MG_COLDBOLT",15;

57 bonus2

58 bSkillAtk,"MG_LIGHTNINGBOLT",15;

59 bonus2

60 bSkillAtk,"MG_FIREBALL",15;

61 bonus2

62 bSkillAtk,"WZ_HEAVENDRIVE",15;

63 }

64 }

65 }

Equip Script None
Unequip Script None