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| Item ID | 550068 |
|
For Sale | No |
|---|---|---|---|---|
| Identifier | SoulWeight_LT | Credit Price | Not For Sale | |
| Name | Spirit Pendulum-LT | Type | Weapon - Staff | |
| NPC Buy | 0 | Weight | 120 | |
| NPC Sell | 0 | Weapon Level | 5 | |
| Range | 1 | Defense | 0 | |
| Slots | 2 | Refineable | Yes | |
| Attack | 70 | Min Equip Level | 190 | |
| MATK | 190 | Max Equip Level | None | |
| Equip Locations | Main Hand | |||
| Equip Upper | None | |||
| Equippable Jobs | Soul Linker | |||
| Equip Gender | Both (Male and Female) | |||
| Trade restriction | None | |||
| Description |
An improved version of the pendulum infused with the power to guide spirits that was used by Soul Reapers with considerable spiritual power. Resonates with Hero's Boots-LT. _______________________ MATK +190 _______________________ Indestructible in battle _______________________ Base Level at least 210: SPL +2, S.MATK +1 _______________________ For each 2 Refine Levels: MATK +15 _______________________ For each 3 Refine Levels: Increases Magical Damage with every element by 3%. _______________________ Refine Level +7: Increases damage of Espa by 25%. Decreases Variable Casting Time by 10%. _______________________ Refine Level +9: Increases damage of Espa by additional 15%. Increases damage of Eswhoo by 45%. _______________________ Refine Level +11: Increases Magical Damage against enemies of every size by 15%. Magical attacks have a certain chance (10%) to recover 230 SP 19 times every 0.5 seconds for 10 seconds. _______________________ When equipped with Hero's Boots-LT: MATK +10%, S.MATK +2. _______________________ [Bonus by Grade] [Grade D]: MATK +3% [Grade C]: Magical Damage with every Element +15%. S.MATK +1 [Grade B]: SPL +3, S.MATK +2. _______________________ Type: One-Handed Staff Attack: 70 Weight: 120 Weapon Level: 5 _______________________ Requirement: Base Level 190 Soul Reaper classes |
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| Item Use Script |
1 .@g 2 = 3 getenchantgrade(); 4 .@r 5 = 6 getrefine(); 7 bonus 8 bUnbreakableWeapon; 9 if 10 (BaseLevel 11 =210) 12 { 13 bonus 14 bSMatk,1; 15 bonus 16 bSpl,2; 17 } 18 if 19 (.@r 20 =7) 21 { 22 bonus 23 bVariableCastrate,-10; 24 bonus2 25 bSkillAtk,"SP_SPA",25; 26 if 27 (.@r 28 =9) 29 { 30 bonus2 31 bSkillAtk,"SP_SWHOO",45; 32 bonus2 33 bSkillAtk,"SP_SPA",15; 34 if 35 (.@r 36 =11) 37 { 38 bonus2 39 bMagicAddSize,Size_All,15; 40 bonus2 41 bSPRegenRate,230,5000; 42 } 43 } 44 } 45 if 46 (.@g 47 = 48 ENCHANTGRADE_D) 49 { 50 bonus 51 bMatkRate,3; 52 if 53 (.@g 54 = 55 ENCHANTGRADE_C) 56 { 57 bonus2 58 bMagicAtkEle,Ele_All,15; 59 bonus 60 bSMatk,1; 61 if 62 (.@g 63 = 64 ENCHANTGRADE_B) 65 { 66 bonus 67 bSMatk,2; 68 bonus 69 bSpl,3; 70 } 71 } 72 } 73 bonus 74 bMatk,15*(.@r/2); 75 bonus2 76 bMagicAtkEle,Ele_All,3*(.@r/3); |
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| Equip Script | None | |||
| Unequip Script | None | |||