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Metallic Vibration Booster Violin Item ID# 570010 (MV_B_Violin)

Item ID 570010 For Sale No
Identifier MV_B_Violin Credit Price Not For Sale
Name Metallic Vibration Booster Violin Type Weapon - Musical Instrument
NPC Buy 0 Weight
NPC Sell 0 Weapon Level 4
Range 1 Defense 0
Slots 0 Refineable Yes
Attack 150 Min Equip Level 100
MATK 180 Max Equip Level None
Equip Locations Main Hand
Equip Upper Third / Third Upper / Third Baby
Equippable Jobs Bard / Dancer
Equip Gender Male
Trade restriction Can't be dropped / Can't be traded with player / Can't be put in Cart / Can't be put in Storage / Can't be put in Guild Storage / Can't be attached in Mail / Can't be auctioned
Description An Instrument designed to help adventurers grow.
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Cannot be refined normally.
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MATK +180
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MATK +2%
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For each Refine Level:
MATK +3
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For each 15 Base Level:
MATK +1% (Applies up to Base Level 195)
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Refine Level +7:
For each 2 Levels of Musical Lesson:
Increases Magical Damage with every element by 2%.
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Refine Level +9:
Decreases Metallic Sound skill cooldown by 2 seconds.
Increases damage of Reverberation and Metallic Sound by 25%.
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Refine Level +11:
Decreases Fixed Casting Time of Reverberation by 0.5 seconds.
Increases Magical Damage with every element by additional 15%.
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Refine Level +13:
Increases damage of Reverberation and Metallic Sound by additional 15%.
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Type: Musical Instrument
Attack: 150
Weight: 0
Weapon Level: 4
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Requirement:
Base Level 100
Minstrel
Item Use Script

1 .@r

2 =

3 getrefine();

4 bonus

5 bMatkRate,2+(min(BaseLevel,195)/15);

6 bonus

7 bMatk,3*.@r;

8 if

9 (.@r

10 =7)

11 {

12 bonus2

13 bMagicAtkEle,Ele_All,2*getskilllv("BA_MUSICALLESSON");

14 }

15 if

16 (.@r

17 =9)

18 {

19 bonus2

20 bSkillCooldown,"WM_METALICSOUND",-2000;

21 bonus2

22 bSkillAtk,"WM_METALICSOUND",25;

23 bonus2

24 bSkillAtk,"WM_REVERBERATION",25;

25 }

26 if

27 (.@r

28 =11)

29 {

30 bonus2

31 bSkillFixedCast,"WM_REVERBERATION",-500;

32 bonus2

33 bMagicAtkEle,Ele_All,15;

34 }

35 if

36 (.@r

37 =13)

38 {

39 bonus2

40 bSkillAtk,"WM_METALICSOUND",15;

41 bonus2

42 bSkillAtk,"WM_REVERBERATION",15;

43 }

Equip Script None
Unequip Script None