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| Item ID | 570010 |
|
For Sale | No |
|---|---|---|---|---|
| Identifier | MV_B_Violin | Credit Price | Not For Sale | |
| Name | Metallic Vibration Booster Violin | Type | Weapon - Musical Instrument | |
| NPC Buy | 0 | Weight | ||
| NPC Sell | 0 | Weapon Level | 4 | |
| Range | 1 | Defense | 0 | |
| Slots | 0 | Refineable | Yes | |
| Attack | 150 | Min Equip Level | 100 | |
| MATK | 180 | Max Equip Level | None | |
| Equip Locations | Main Hand | |||
| Equip Upper | Third / Third Upper / Third Baby | |||
| Equippable Jobs | Bard / Dancer | |||
| Equip Gender | Male | |||
| Trade restriction | Can't be dropped / Can't be traded with player / Can't be put in Cart / Can't be put in Storage / Can't be put in Guild Storage / Can't be attached in Mail / Can't be auctioned | |||
| Description |
An Instrument designed to help adventurers grow. _______________________ Cannot be refined normally. _______________________ MATK +180 _______________________ MATK +2% _______________________ For each Refine Level: MATK +3 _______________________ For each 15 Base Level: MATK +1% (Applies up to Base Level 195) _______________________ Refine Level +7: For each 2 Levels of Musical Lesson: Increases Magical Damage with every element by 2%. _______________________ Refine Level +9: Decreases Metallic Sound skill cooldown by 2 seconds. Increases damage of Reverberation and Metallic Sound by 25%. _______________________ Refine Level +11: Decreases Fixed Casting Time of Reverberation by 0.5 seconds. Increases Magical Damage with every element by additional 15%. _______________________ Refine Level +13: Increases damage of Reverberation and Metallic Sound by additional 15%. _______________________ Type: Musical Instrument Attack: 150 Weight: 0 Weapon Level: 4 _______________________ Requirement: Base Level 100 Minstrel |
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| Item Use Script |
1 .@r 2 = 3 getrefine(); 4 bonus 5 bMatkRate,2+(min(BaseLevel,195)/15); 6 bonus 7 bMatk,3*.@r; 8 if 9 (.@r 10 =7) 11 { 12 bonus2 13 bMagicAtkEle,Ele_All,2*getskilllv("BA_MUSICALLESSON"); 14 } 15 if 16 (.@r 17 =9) 18 { 19 bonus2 20 bSkillCooldown,"WM_METALICSOUND",-2000; 21 bonus2 22 bSkillAtk,"WM_METALICSOUND",25; 23 bonus2 24 bSkillAtk,"WM_REVERBERATION",25; 25 } 26 if 27 (.@r 28 =11) 29 { 30 bonus2 31 bSkillFixedCast,"WM_REVERBERATION",-500; 32 bonus2 33 bMagicAtkEle,Ele_All,15; 34 } 35 if 36 (.@r 37 =13) 38 { 39 bonus2 40 bSkillAtk,"WM_METALICSOUND",15; 41 bonus2 42 bSkillAtk,"WM_REVERBERATION",15; 43 } |
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| Equip Script | None | |||
| Unequip Script | None | |||