Please rotate your device to Portrait for the best experience.
Every account created pushes the meter forward.
| Item ID | 570075 |
|
For Sale | No |
|---|---|---|---|---|
| Identifier | Time_Gap_TR_Vilolin | Credit Price | Not For Sale | |
| Name | Time Gap Musical Violin | Type | Weapon - Musical Instrument | |
| NPC Buy | 0 | Weight | 180 | |
| NPC Sell | 0 | Weapon Level | 5 | |
| Range | 1 | Defense | 0 | |
| Slots | 2 | Refineable | Yes | |
| Attack | 100 | Min Equip Level | 250 | |
| MATK | 240 | Max Equip Level | None | |
| Equip Locations | Main Hand | |||
| Equip Upper | None | |||
| Equippable Jobs | Bard / Dancer | |||
| Equip Gender | Male | |||
| Trade restriction | None | |||
| Description |
A violin imbued with the abyssal magic flowing from the gap of time. _______________________ MATK +240, MATK +3%. _______________________ Increases damage of Rhythmical Wave by 15%. _______________________ For each 2 Refine Levels: MATK +25 MATK +1% _______________________ For each 3 Refine Levels: Increases damage of Rhythmical Wave by additional 5%. _______________________ Refine Level +7: Increases Magical Damage with every element by 25%. _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. S.MATK +7. _______________________ Refine Level +11: Increases damage of Rhythmical Wave by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Troubadour & Trouvere): Increases damage of Metallic Fury by 15%. Increases Magical Damage with every element by additional 10%. If the Weapon and Headgear's Grade are A or higher: Increases damage of Metallic Fury by additional (the sum of refine level)%. Decreases After Skill Delay by 10%. _______________________ [Bonus by Grade] [Grade D]: S.MATK +5 [Grade C]: Damage of Rhythmical Wave +15%. [Grade B]: Magical Damage with every element +10%. [Grade A]: S.MATK +3 per 2 Refine Levels. _______________________ Type: Musical Instrument Attack: 100 Weight: 180 Weapon Level: 5 _______________________ Requirement: Base Level 250 Troubadour |
|||
| Item Use Script |
1 .@g 2 = 3 getenchantgrade(); 4 .@r 5 = 6 getrefine(); 7 bonus 8 bMatkRate,3+(.@r/2); 9 bonus2 10 bSkillAtk,"TR_RHYTHMICAL_WAVE",15+5*(.@r/3); 11 bonus 12 bMatk,25*(.@r/2); 13 if 14 (.@r 15 =7) 16 { 17 bonus2 18 bMagicAtkEle,Ele_All,25; 19 if 20 (.@r 21 =9) 22 { 23 bonus 24 bVariableCastrate,-10; 25 bonus 26 bSMatk,7; 27 if 28 (.@r 29 =11) 30 { 31 bonus2 32 bSkillAtk,"TR_RHYTHMICAL_WAVE",15; 33 } 34 } 35 } 36 if 37 (.@g 38 =ENCHANTGRADE_D) 39 { 40 bonus 41 bSMatk,5; 42 if 43 (.@g 44 =ENCHANTGRADE_C) 45 { 46 bonus2 47 bSkillAtk,"TR_RHYTHMICAL_WAVE",15; 48 if 49 (.@g 50 =ENCHANTGRADE_B) 51 { 52 bonus2 53 bMagicAtkEle,Ele_All,10; 54 if 55 (.@g 56 =ENCHANTGRADE_A) 57 { 58 bonus 59 bSMatk,3*(.@r/2); 60 } 61 } 62 } 63 } |
|||
| Equip Script | None | |||
| Unequip Script | None | |||