Please rotate your device to Portrait for the best experience.

Char: Online Login: Online Map: Online
Join to our Community

Flush Rubber Hammer Item ID# 590049 (F_Ein_1HHAMMER)

Item ID 590049 For Sale No
Identifier F_Ein_1HHAMMER Credit Price Not For Sale
Name Flush Rubber Hammer Type Weapon - Mace
NPC Buy 0 Weight 190
NPC Sell 0 Weapon Level 5
Range 1 Defense 0
Slots 2 Refineable Yes
Attack 170 Min Equip Level 250
MATK 210 Max Equip Level None
Equip Locations Main Hand
Equip Upper None
Equippable Jobs Priest
Equip Gender Both (Male and Female)
Trade restriction None
Description A Rubber Hammer enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.
_______________________
MATK +210
_______________________
Indestructible in battle
_______________________
MATK +10%
Increases Healing effectiveness by 15%.
Increases damage of Adoramus and Arbitrium by 20%.
_______________________
Refine Level +7:
Increases Magical Damage with Holy element by 10%.
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +9:
Increases damage of Adoramus by additional 15%.
Increases damage of Arbitrium by additional 10%.
Increases Magical Damage against enemies of every size by 15%.
Increases SP Consumption of Adoramus and Arbitrium by 25.
_______________________
Refine Level +11:
Decreases After Skill Delay by 15%.
Increases damage of Adoramus and Arbitrium by additional 10%.
Increases SP Consumption of Adoramus and Arbitrium by additional 25.
_______________________
[Bonus by Grade]
[Grade D]: S.MATK +10
[Grade C]: Damage of Adoramus and Arbitrium +10%.
[Grade B]: Magical Damage against enemies of every element +10%.
[Grade A]: Damage of Adoramus and Arbitrium +10%.
_______________________
Type: Mace
Attack: 170
Weight: 190
Weapon Level: 5
_______________________
Requirement:
Base Level 250
Cardinal
Item Use Script

1 .@g

2 =

3 getenchantgrade();

4 .@r

5 =

6 getrefine();

7 bonus

8 bUnbreakableWeapon;

9 bonus

10 bMatkRate,10;

11 bonus

12 bHealPower,15;

13 bonus2

14 bSkillAtk,"CD_ARBITRIUM",20;

15 bonus2

16 bSkillAtk,"CD_ARBITRIUM_ATK",20;

17 bonus2

18 bSkillAtk,"AB_ADORAMUS",20;

19 if

20 (.@r

21 =7)

22 {

23 bonus2

24 bMagicAtkEle,Ele_Holy,10;

25 bonus

26 bVariableCastrate,-10;

27 if

28 (.@r

29 =9)

30 {

31 bonus2

32 bMagicAddSize,Size_All,15;

33 bonus2

34 bSkillAtk,"CD_ARBITRIUM",10;

35 bonus2

36 bSkillAtk,"CD_ARBITRIUM_ATK",10;

37 bonus2

38 bSkillAtk,"AB_ADORAMUS",15;

39 bonus2

40 bSkillUseSP,"CD_ARBITRIUM",-25;

41 bonus2

42 bSkillUseSP,"AB_ADORAMUS",-25;

43 if

44 (.@r

45 =11)

46 {

47 bonus

48 bDelayrate,-15;

49 bonus2

50 bSkillAtk,"CD_ARBITRIUM",10;

51 bonus2

52 bSkillAtk,"CD_ARBITRIUM_ATK",10;

53 bonus2

54 bSkillAtk,"AB_ADORAMUS",10;

55 bonus2

56 bSkillUseSP,"CD_ARBITRIUM",-25;

57 bonus2

58 bSkillUseSP,"AB_ADORAMUS",-25;

59 }

60 }

61 }

62 if

63 (.@g

64 =ENCHANTGRADE_D)

65 {

66 bonus

67 bSMatk,10;

68 if

69 (.@g

70 =ENCHANTGRADE_C)

71 {

72 bonus2

73 bSkillAtk,"CD_ARBITRIUM",10;

74 bonus2

75 bSkillAtk,"CD_ARBITRIUM_ATK",10;

76 bonus2

77 bSkillAtk,"AB_ADORAMUS",10;

78 if

79 (.@g

80 =ENCHANTGRADE_B)

81 {

82 bonus2

83 bMagicAddEle,Ele_All,10;

84 if

85 (.@g

86 =ENCHANTGRADE_A)

87 {

88 bonus2

89 bSkillAtk,"CD_ARBITRIUM",10;

90 bonus2

91 bSkillAtk,"CD_ARBITRIUM_ATK",10;

92 bonus2

93 bSkillAtk,"AB_ADORAMUS",10;

94 }

95 }

96 }

97 }

Equip Script None
Unequip Script None