Please rotate your device to Portrait for the best experience.

Char: Online Login: Online Map: Online
Join to our Community

Muqaddas Daablunta Item ID# 590062 (Mocadas_Judgement)

Item ID 590062 For Sale No
Identifier Mocadas_Judgement Credit Price Not For Sale
Name Muqaddas Daablunta Type Weapon - Mace
NPC Buy 0 Weight 120
NPC Sell 0 Weapon Level 5
Range 1 Defense 0
Slots 2 Refineable Yes
Attack 220 Min Equip Level 250
MATK 0 Max Equip Level None
Equip Locations Main Hand
Equip Upper None
Equippable Jobs Alchemist
Equip Gender Both (Male and Female)
Trade restriction None
Description An scepter created by combining holy relics and magical powers.
_______________________
Indestructible in battle
_______________________
ATK +5%
Increases damage of Explosive Powder by 10%.
_______________________
Refine Level +7:
Increases Melee Physical Damage by 10%.
_______________________
Refine Level +9:
Increases damage of Explosive Powder by additional 10%.
_______________________
Refine Level +11:
Increases damage of Explosive Powder by additional 10%.
_______________________
[Bonus by Grade]
[Grade D]: Physical Damage against enemies of Small size +15%.
[Grade C]: Physical Damage against enemies of Medium size +15%.
[Grade B]: Physical Damage against enemies of Large size +15%.
[Grade A]: P.ATK +5
_______________________
Type: Mace
Attack: 220
Weight: 120
Weapon Level: 5
_______________________
Requirement:
Base Level 250
Biolo
Item Use Script

1 .@g

2 =

3 getenchantgrade();

4 .@r

5 =

6 getrefine();

7 bonus

8 bUnbreakableWeapon;

9 bonus

10 bAtkRate,5;

11 bonus2

12 bSkillAtk,"BO_EXPLOSIVE_POWDER",10;

13 if

14 (.@r

15 =7)

16 {

17 bonus

18 bShortAtkRate,10;

19 if

20 (.@r

21 =9)

22 {

23 bonus2

24 bSkillAtk,"BO_EXPLOSIVE_POWDER",10;

25 if

26 (.@r

27 =11)

28 {

29 bonus2

30 bSkillAtk,"BO_EXPLOSIVE_POWDER",10;

31 }

32 }

33 }

34 if

35 (.@g

36 =ENCHANTGRADE_D)

37 {

38 bonus2

39 bAddSize,Size_Small,15;

40 if

41 (.@g

42 =ENCHANTGRADE_C)

43 {

44 bonus2

45 bAddSize,Size_Medium,15;

46 if

47 (.@g

48 =ENCHANTGRADE_B)

49 {

50 bonus2

51 bAddSize,Size_Large,15;

52 if

53 (.@g

54 =ENCHANTGRADE_A)

55 {

56 bonus

57 bPAtk,5;

58 }

59 }

60 }

61 }

Equip Script None
Unequip Script None