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| Item ID | 610034 |
|
For Sale | No |
|---|---|---|---|---|
| Identifier | Blade_Katar_LT | Credit Price | Not For Sale | |
| Name | Blade Katar-LT | Type | Weapon - Katar | |
| NPC Buy | 0 | Weight | 140 | |
| NPC Sell | 0 | Weapon Level | 5 | |
| Range | 1 | Defense | 0 | |
| Slots | 2 | Refineable | Yes | |
| Attack | 275 | Min Equip Level | 190 | |
| MATK | 0 | Max Equip Level | None | |
| Equip Locations | Two-Handed | |||
| Equip Upper | Third / Third Upper / Third Baby | |||
| Equippable Jobs | Assassin | |||
| Equip Gender | Both (Male and Female) | |||
| Trade restriction | None | |||
| Description |
An improved version of Katar with sharp blades. Resonates with Hero's Boots-LT. _______________________ ATK +5% _______________________ Base Level at least 210: POW +2, P.ATK +1. _______________________ For each 2 Refine Levels: ATK +15 _______________________ For each 3 Refine Levels: Decreases After Skill Delay by 2%. _______________________ Refine Level +7: Increases damage of Rolling Cutter and Cross Ripper Slasher by 25%. Increases Attack Speed (decreases After Attack Delay by 10%). _______________________ Refine Level +9: Increases damage of Rolling Cutter and Cross Ripper Slasher by additional 20%. Decreases After Skill Delay by additional 5%. _______________________ Refine Level +11: Increases Melee and Ranged Physical Damage by 15%. Increases damage of Counter Slash by 30%. _______________________ When equipped with Hero's Boots-LT: ATK +10%, P.ATK +2. _______________________ [Bonus by Grade] [Grade D]: ATK +3% [Grade C]: Melee and Ranged Physical Damage +15%. P.ATK +1 [Grade B]: POW +3, P.ATK +2 _______________________ Type: Katar Attack: 275 Weight: 140 Weapon Level: 5 _______________________ Requirement: Base Level 190 Guillotine Cross classes |
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| Item Use Script |
1 .@g 2 = 3 getenchantgrade(); 4 .@r 5 = 6 getrefine(); 7 bonus 8 bAtkRate,5; 9 if 10 (BaseLevel 11 =210) 12 { 13 bonus 14 bPAtk,1; 15 bonus 16 bPow,2; 17 } 18 if 19 (.@r 20 =7) 21 { 22 bonus 23 bAspdRate,10; 24 bonus2 25 bSkillAtk,"GC_CROSSRIPPERSLASHER",25; 26 bonus2 27 bSkillAtk,"GC_ROLLINGCUTTER",25; 28 if 29 (.@r 30 =9) 31 { 32 bonus 33 bDelayrate,-5; 34 bonus2 35 bSkillAtk,"GC_CROSSRIPPERSLASHER",20; 36 bonus2 37 bSkillAtk,"GC_ROLLINGCUTTER",20; 38 if 39 (.@r 40 =11) 41 { 42 bonus 43 bLongAtkRate,15; 44 bonus 45 bShortAtkRate,15; 46 bonus2 47 bSkillAtk,"GC_COUNTERSLASH",30; 48 } 49 } 50 } 51 if 52 (.@g 53 = 54 ENCHANTGRADE_D) 55 { 56 bonus 57 bAtkRate,3; 58 if 59 (.@g 60 = 61 ENCHANTGRADE_C) 62 { 63 bonus 64 bLongAtkRate,15; 65 bonus 66 bShortAtkRate,15; 67 bonus 68 bPAtk,1; 69 if 70 (.@g 71 = 72 ENCHANTGRADE_B) 73 { 74 bonus 75 bPAtk,2; 76 bonus 77 bPow,3; 78 } 79 } 80 } 81 bonus 82 bBaseAtk,15*(.@r/2); 83 bonus 84 bDelayrate,-2*(.@r/3); |
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| Equip Script | None | |||
| Unequip Script | None | |||