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Illusion Doom Slayer Item ID# 620010 (Doom_Slayer_IL)

Item ID 620010 For Sale No
Identifier Doom_Slayer_IL Credit Price Not For Sale
Name Illusion Doom Slayer Type Weapon - Two-Handed Axe
NPC Buy 0 Weight 700
NPC Sell 0 Weapon Level 4
Range 1 Defense 0
Slots 2 Refineable Yes
Attack 250 Min Equip Level 120
MATK 0 Max Equip Level None
Equip Locations Two-Handed
Equip Upper None
Equippable Jobs Merchant / Blacksmith / Alchemist
Equip Gender Both (Male and Female)
Trade restriction None
Description An axe that is so huge and heavy that even the word \"extra-large\" doesn't fit.
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Indestructible in battle
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Decreases Variable Casting Time by 5%.
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Base STR at least 100:
ATK +75
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Refine Level +7:
Decreases Variable Casting Time by additional 10%.
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Refine Level +9:
Increases Melee and Ranged Physical Damage by 15%.
Increases Physical Damage against enemies of every size by 20%.
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Refine Level +11:
Decreases After Skill Delay by 10%.
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When equipped with Illusion Chain Mail:
ATK +50
Decreases After Skill Delay by additional 10%.

Refine Level of Illusion Doom Slayer and Illusion Chain Mail is +7 or higher:
Increases Attack Speed (decreases After Attack Delay by 15%).

Total Refine Level of entire set at least +18:
Increases Physical Damage against enemies of every race by 20%.

Total Refine Level of entire set at least +22:
ATK +15%
Decreases Variable Casting Time by 10%.
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Type: Two-Handed Axe
Attack: 250
Weight: 700
Weapon Level: 4
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Requirement:
Base Level 120
Merchant classes
Item Use Script

1 .@r

2 =

3 getrefine();

4 bonus

5 bUnbreakableWeapon;

6 if

7 (readparam(bStr)

8 =100)

9 {

10 bonus

11 bBaseAtk,75;

12 }

13 if

14 (.@r

15 =7)

16 {

17 bonus

18 bVariableCastrate,-10;

19 if

20 (.@r

21 =9)

22 {

23 bonus2

24 bAddSize,Size_All,20;

25 bonus

26 bLongAtkRate,15;

27 bonus

28 bShortAtkRate,15;

29 if

30 (.@r

31 =11)

32 {

33 bonus

34 bDelayrate,-10;

35 }

36 }

37 }

38 bonus

39 bVariableCastrate,-5;

Equip Script None
Unequip Script None