Please rotate your device to Portrait for the best experience.

Char: Online Login: Online Map: Online
Join to our Community

Poenitentia Nervus Item ID# 700023 (Poenitentia_Nervus)

Item ID 700023 For Sale No
Identifier Poenitentia_Nervus Credit Price Not For Sale
Name Poenitentia Nervus Type Weapon - Bow
NPC Buy 0 Weight 140
NPC Sell 0 Weapon Level 5
Range 5 Defense 0
Slots 2 Refineable Yes
Attack 250 Min Equip Level 230
MATK 0 Max Equip Level None
Equip Locations Two-Handed
Equip Upper None
Equippable Jobs Hunter
Equip Gender Both (Male and Female)
Trade restriction None
Description A bow containing the pain of bereavement.
_______________________
ATK +10%
_______________________
Increases damage of Crescive Bolt by 10%.
_______________________
For each 2 Refine Levels:
Increases damage of Aimed Bolt by 3%.
_______________________
Refine Level +7:
Increases Ranged Physical Damage by 10%.
_______________________
Refine Level +9:
Increases damage of Aimed Bolt by additional 30%.
_______________________
Refine Level +11:
Decreases Aimed Bolt skill cooldown by 1 second.
_______________________
[Bonus by Grade]
[Grade D]: Damage of Crescive Bolt +5%.
[Grade C]: Damage of Crescive Bolt +8%, P.ATK +1.
[Grade B]: Damage of Crescive Bolt +12%, CON +1.
_______________________
Type: Bow
Attack: 250
Weight: 140
Weapon Level: 5
_______________________
Requirement:
Base Level 230
Windhawk
Item Use Script

1 .@g

2 =

3 getenchantgrade();

4 .@r

5 =

6 getrefine();

7 bonus

8 bAtkRate,10;

9 bonus2

10 bSkillAtk,"WH_CRESCIVE_BOLT",10;

11 bonus2

12 bSkillAtk,"RA_AIMEDBOLT",3*(.@r/2);

13 if

14 (.@r

15 =7)

16 {

17 bonus

18 bLongAtkRate,10;

19 if

20 (.@r

21 =9)

22 {

23 bonus2

24 bSkillAtk,"RA_AIMEDBOLT",30;

25 if

26 (.@r

27 =11)

28 {

29 bonus2

30 bSkillCooldown,"RA_AIMEDBOLT",-1000;

31 }

32 }

33 }

34 if

35 (.@g

36 =

37 ENCHANTGRADE_D)

38 {

39 bonus2

40 bSkillAtk,"WH_CRESCIVE_BOLT",5;

41 if

42 (.@g

43 =

44 ENCHANTGRADE_C)

45 {

46 bonus

47 bPAtk,1;

48 bonus2

49 bSkillAtk,"WH_CRESCIVE_BOLT",8;

50 if

51 (.@g

52 =

53 ENCHANTGRADE_B)

54 {

55 bonus

56 bCon,1;

57 bonus2

58 bSkillAtk,"WH_CRESCIVE_BOLT",12;

59 }

60 }

61 }

Equip Script None
Unequip Script None