Please rotate your device to Portrait for the best experience.
Every account created pushes the meter forward.
| Item ID | 830002 |
|
For Sale | No |
|---|---|---|---|---|
| Identifier | Up_The_Black_Gatling | Credit Price | Not For Sale | |
| Name | Patent The Black | Type | Weapon - Gatling Gun | |
| NPC Buy | 0 | Weight | 300 | |
| NPC Sell | 0 | Weapon Level | 4 | |
| Range | 9 | Defense | 0 | |
| Slots | 2 | Refineable | Yes | |
| Attack | 225 | Min Equip Level | 150 | |
| MATK | 0 | Max Equip Level | None | |
| Equip Locations | Two-Handed | |||
| Equip Upper | None | |||
| Equippable Jobs | Gunslinger / Rebellion | |||
| Equip Gender | Both (Male and Female) | |||
| Trade restriction | None | |||
| Description |
A black gatling gun used by those who have reached the level of Gunmaster who can handle all firearms skillfully. Through the strength and grip of the barrel, it began to show its natural strength. It seems to resonate with the Great Hero's Boots. _______________________ For each 2 Refine Levels: ATK +15 _______________________ For each 3 Refine Levels: Increases Ranged Physical Damage by 4%. _______________________ Refine Level +7: Increases damage of Round Trip by 20%. Increases SP Consumption of Round Trip by 10%. _______________________ Refine Level +9: Increases damage of Round Trip by additional 15%. When Platinum Alter is used: Increases ATK by 50 and Ranged Physical Damage by 10% for 90 seconds. _______________________ Refine Level +11: Increases Physical Damage against enemies of every size by 15%. _______________________ When equipped with Great Hero's Boots: DEX +10 Increases Ranged Physical Damage by 5%. _______________________ Type: Gatling Gun Attack: 225 Weight: 300 Weapon Level: 4 _______________________ Requirement: Base Level 150 Rebellion |
|||
| Item Use Script |
1 .@r 2 = 3 getrefine(); 4 bonus 5 bBaseAtk,15*(.@r/2); 6 bonus 7 bLongAtkRate,4*(.@r/3); 8 if 9 (.@r 10 =7) 11 { 12 bonus2 13 bSkillAtk,"RL_R_TRIP",20; 14 bonus2 15 bSkillUseSPrate,"RL_R_TRIP",-10; 16 } 17 if 18 (.@r 19 =9) 20 { 21 bonus2 22 bSkillAtk,"RL_R_TRIP",15; 23 autobonus3 24 "{ 25 bonus 26 bBaseAtk,50; 27 bonus 28 bLongAtkRate,10; 29 }",1000,90000,"RL_P_ALTER"; 30 } 31 if 32 (.@r 33 =11) 34 { 35 bonus2 36 bAddSize,Size_All,15; 37 } |
|||
| Equip Script | None | |||
| Unequip Script | None | |||